String Art Lighting Simulation
When making string art, the first question everyone asks is: "How close is the digital version to reality?" It's always a tough one to answer, because it varies based on things like lighting, thread size, and thread reflectivity. I've never felt like I could give a great answer. So I finally decided to try simulating the construction in 3D space, the same way I would in real life. Factor in some lighting, and this is the closest I've come to approximating what these pieces actually look like in person.
One thing I've noticed I can capture with this is the way light influences the thread color. When strong enough, light can make even black thread look white—something I've noticed with the physical pieces too.