r/supremecommander

▲ 8 r/supremecommander+2 crossposts

TA/Supreme Commander Inspired Game - FREE wasm version

I love Total Annihilation, and Supreme Commander. I made a game much like both and compiled it into web assembly language so I could play in any web browser. Would love to hear your thoughts. Tier 2 gets you shields :D Thanks and hope you get some nostolgia from this like I do.

wasm-commander.vercel.app
u/Charlie_Sierra_996 — 1 day ago

So I finally beat all 3 Vanilla campaigns on Hard, and I think I now understand why the UEF was losing the Infinite War...

It's because they're idiots.

"Lieutenant, we need you to attack this heavily fortified Aeon base thats just covered in Point Defense and AA. Also her defenses outrange your units."

"Okay, are you giving me something to accommodate that? Field Artillery? Tactical Missiles?"

"No, but if she was stupid, she might have left her power generators on a nearly undefended flank without covering them with shields."

"And what if she wasn't stupid?"

"..."

Or how about

"Captain, you have an incoming Aeon Navy, you need to defend yourself from it. Also watch out for their destroyers, they can mince your frigates and submarines."

"Ok, how about unlocking destroyer tech for me so the fight can be a bit more even?"

"No but we'll give you destroyer tech once you've defended yourself."

"..."

I swear the crux of the UEF campaign until mission 4 or 5 is giving you something useful after it would have already been useful. Still fun though.

reddit.com
u/frillyboy — 2 days ago

GUYS, hear me out...

wip uef commander 3d revamp(or how it call) model, maybe it will have stored in forearms weps and build thing, soon finish the main part with the modeling, then I'll make the texture and a couple of renders, maybe some beautiful ones

u/PureEdgeAndSentiment — 4 days ago

How to stop UEF tank rush?

I’m a new player to the Supreme Commander 2. I so far only played Cybran, however one tactic that seems to always beat me is UEF tank rushing my base extremely early. No matter how many loyalists I build it seems I can’t outgun them. Whenever I build air units to stop the early rush, they do so little damage or take too long where they destroy most of my extractors, or build their own air units to counter. It also seems like they blast through any turret defense I set up using their raw health, damage and numbers to push through. Any maps that are close or have heavy chokes I have this problem mainly in. So how do I stop it? So far it seems like a RPS of Cybran has advantage vs illuminate, illuminate has advantage vs UEF, and UEF has advantage vs Cybran. How do I counter this strat?

reddit.com
u/Brave_Tip3740 — 7 days ago

Engineers stop collecting mass.

Hello wizards of Setons Clutch, noob here.

I’m playing with friends to learn the game but I fall behind early because of the alt-right click attack command.

My engineers will start auto collecting mass for a few minutes but then will just stop in place, or continue w/o collecting mass to the waypoint. After they stop, any more engineers I make just don’t follow the order at all.

Does any one know why this happens? Thanks!

reddit.com
u/GooseButLarge — 9 days ago
▲ 49 r/supremecommander+1 crossposts

Made by me, MA12 Striker fanart

Idk, I like to imagine the Striker as a light armored vehicle, not as a tank.

u/DieSnail_F-B — 11 days ago

Some LOUD units not working?

I put on the recommanded mod package for LOUD and some (not all) units from Total mayhem just flat out dont work.

-they have a missing icon in the unit database

-they have no animation when moving, just sliding around

-Whiel they aim at targets, they never attack with any of their weapons

Is it a known issue (maybe a conflict with FaF even though I use a separate profile?) How may I fix it? or are those units just unuseable?

reddit.com
u/Thorveim — 14 days ago