


I'm redesigning my cards, how should I redesign them?
I was thinking of making my Patapon 3 Uberhero cards like fighting pokemon cards, but I want every Uberhero to have unique skills and abilities (every Uberhero has also 3 Evolutions, except for the Uberheroes without masks evolutions, like Destrobo or Yarida, but they'll have an upgrade like the others).
And I should also add energy points, like for example Sprigatito's Scratch or Leafage skills. But two skills is not enough for me. So how about I try to make a mechanic with a screen, that you need to play the rhythm of the action you want to make, if you want to attack you say "Pon Pon Pata Pon", and if you don't do a perfect rhythm you do a low DMG attack, and if you do that perfectly you do a big DMG attack.
And if the hero that you are using right now has the PonPata combo for his Uberhero call, he will do a special.
But if you have Bowmunk or Pyokorider you'll need two turns, first turn would be "ponponchakachaka" then (for Bowmunk) you'll play "dondonchakaChaka" and you'll active his special, which heals each turns your Uberheros (the max cards you'll have is 3, one for each class).
If you have the level 1 bowmunk, his heals effects, DMG and HP (of course) would be lower.