r/tech_news_today

▲ 83 r/tech_news_today+3 crossposts

CEO to staff: You're not getting a raise. We're spending on AI instead - Companies are scrambling to find funds to invest heavily in AI, and some employees' benefits and pay are on the chopping block

businessinsider.com
u/KeanuRave100 — 3 days ago
▲ 25 r/tech_news_today+12 crossposts

U.S. Presses Meta to Agree to A.I. Reviews as Security Concerns Rise - Federal officials are urging the lone major tech company holdout to allow government safety evaluations, weeks after ordering Anthropic to pull its latest model.

nytimes.com
u/EchoOfOppenheimer — 6 days ago
▲ 264 r/tech_news_today+3 crossposts

NVIDIA DLSS SDK 310.7.0 and Streamline SDK 2.12.0 just dropped

https://preview.redd.it/fbirvcs8n29h1.png?width=1251&format=png&auto=webp&s=726cf38891cb7a03e6a466f23e86ac4d09f415bc

https://preview.redd.it/emn63hbcn29h1.png?width=1258&format=png&auto=webp&s=1147bb186c5c805c3c044b8fe59a14192a468a52

Both just went live on GitHub.

DLSS SDK 310.7.0 release

  • Improved tracking of resources and frames in Nsight Graphics and Nsight Systems
  • Bug Fixes & Stability Improvements

Streamline SDK 2.12.0 release

  • Bug Fixes & Stability Improvements

The Nsight tracking improvement is a quiet but useful one, better resource/frame visibility means devs can diagnose DLSS integration issues faster, which could translate to fewer games shipping with broken presets or bad frame pacing down the line.

As for the stability fixes... historically these "boring" maintenance drops have quietly carried image quality improvements that don't make it into the headline. Fingers crossed this one does too. DLSS Swapper/NVPI/RHI users keep an eye out for the updated DLLs.

reddit.com
u/LumenHDR — 13 days ago