Uh how do I make a melee character?
Like The forgotten as a skeleton
I wanna do smth like that
Like The forgotten as a skeleton
I wanna do smth like that
I use eden on my phone and I need a save file that's has all the unlocksI tried alot of webs but none of them had it
basically the active item is supposed to cause confusion when used but i can´t get it to work heres the code:
local mod=RegisterMod("giges", 1)
local gigesRing=Isaac.GetItemIdByName("giges ring")
local player=Isaac.GetPlayer(playerIndex)
local ringDuration=10000
function mod:RingUse(item)
local roomEntities = Isaac.GetRoomEntities()
for _, entity in ipairs(roomEntities) do
if entity:IsActiveEnemy() and entity:IsVulnerableEnemy() then
entity:AddConfusion(
EntityRef(player),
ringDuration, true)
end
end
return {
Discharge = true,
Remove = true,
ShowAnim=true
}
end
mod:AddCallback(ModCallbacks.MC_USE_ITEM, mod.RingUse, gigesRing)
Recently i started modding the game for fun.
I first did some very simple resprites and then tried to do a passive item.
I watched catinsurance videos to get some help
But even after doing everything like in the video the item doesn't appear ingame even with the debug console
Anyone could explain how to put a passive item in game
(I ported god eater from rome's rig emperium from Repentagon to Normal rep+)
A mod that replaces enemies and characters with metal family characters would be so cool, like isaac as heavy, Maggie as Victoria, lif as Eden, Dee as Cain, Glam as azazel etc. it would be so cool! Lmk
I’m trying to make a character and a few items
Two passive items
A trinket
Active item
And finally the character that spawns in with these
I’m uh… entirely new to modding the binding of Isaac so any help with this is appreciated
Hey guys i made my first tboi mod and hope for you to check it out! The basic description of it is you sacrifice a baby for a item of same quality. I am open to any suggestions ideas and ect! feel free to check it out! https://steamcommunity.com/sharedfiles/filedetails/?id=3780943803
hello modding of isaac community! i am a supporter of the original mod which many of you could be already familiar with. our development team has been working through sweat and blood for the last 3 months to cook up the sequel to the amazing mod.
we would be very pleased to hear what all of you want to see introduced in the upcoming sequel, we treat community feedback very seriously and won't skip any of your comments.
thank you for taking your time to read this post.
So I had an idea of changing the intro to a modified version of another intro, akin to the “The Amazing Digital Circus” mod on the workshop, and have already made the video in .mp4 and .ogv formats.
The issue? I didn’t find a method for modding the video into the game so that it could be uploaded to the workshop, and my searches for a method afterward didn’t really yield any results because I’d constantly be redirected to asset replacing or cutscenes and not the intro itself (aside from somehow turning every frame of this ~2 minute video into an .amn2 animation, but no actual guide on how to achieve this.)
Does anyone perhaps know of any methods/guides to make this mod possible, or do I just hunker down and try to do it all through guesswork?
Greetings, esteemed modders of Cyberpunk!
I am a game development student, and I need your help for my bachelor's degree research project so I can graduate university. Yep, you heard that right - YOUR help!
More precisely - I have three surveys about modding support stuff, and I need as many fellow mod users and/or authors to answer them as possible. The three surveys will take a total of about 20 minutes, and collect zero personally identifying information - not even your email!
Thank you in advance to anyone who chooses to participate, my gratitude to you will be endless.
I am having much trouble adding functionality to a modded item i am adding to my mod (I am new to modding in general) and if anyone who knows a thing or two about modding could help me know. I am making a item that basically makes your tears larger and does 25% of your damage in a radius 2 times the size of your tears but cant figure out how to do that, I cant find any tutorials that are helping me with my specific problem and if anyone can help i would greatly appreciate it.
I'm looking for a mod that has the Death Certificate unlocked from the start. I'm on my second save file, and I'd love for it to have a chance to appear in the Secret Room instead of having to unlock it again by getting all the completion marks.
The only mods I can find on the Workshop seem to make it appear in the first Golden Chest room or something similar. Is there a mod that simply unlocks Death Certificate from the beginning?
I tried playing the new fiendfolio update but it said it requires v2.35, which I don't have. anyone know where I can download it? thx
A new mod removes Isaac's 60 fps cap and runs the game at the monitor's refresh rate. The frames in between are real interpolated positions for enemies and tears, so the motion is genuinely smooth rather than the same image repeated.
Gameplay speed stays the same. The logic ticks exactly as before, so runs feel identical and only the on-screen motion changes.
It also handles mods, which is usually the thing that breaks when a game gets uncapped. Normally every mod starts running at the new frame rate, which hurts performance and breaks anything that counts frames. This one keeps mod code at its normal 60 while everything it draws still shows on every frame, so overlays like EID don't flicker or triple their cost.
It's on the Workshop. A high refresh monitor with vsync off is required. Still in beta: entity motion works, but the camera isn't interpolated yet, so screen scrolling can look rougher than the things moving inside the room. https://steamcommunity.com/sharedfiles/filedetails/?id=3776277093
Hey I'm looking for some working mod that speed up animations of arcade machines/beggars etc. I found multiple of them on workshop, but in literally all of them people are reporting various issues in comments, and I don't want to install anything that will bug a game in some way, I'm still unlocking stuff and I'm not that knowlegable in Isaac, thanks.
E estado jugando the binding of isaac repentance y cuando derrote a la pierna de mama para porfin activar los mods simplemente no funcionan ya e intentado muchas cosas cambias nombres de carpitas cambiar versiones de el juego descargar los mods de diferentes paginas pero simplemente no funciona.
Alguien tiene una solucion para que porfin lo pueda ocupar??
O me deberia de cambiar a alguna version diferente y a cual?
For example if i download a mod with new characters bosses items ect and i play and progress in that mod but then i deciede to play some vanilla isaac. Does my progress in that mod get deleted or does it cause any problems for my save file?