r/tic80
Yu-Gi-Oh! on tic80 (Update)
Since there was some interest I'll post a quick update. (you need to click on the gif to actually view it, not sure why it doesn't load as thumbnail, at least for me)
- Core game logic is done.
- There are already over 40 unique cards implemented.
- There is already an implemented AI, although it's currently pretty bad.
Planned:
- Adding a lot of new cards (still far from the end goal of over 96 cards)
- Improving the AI
- Adding some light progression
- Fixing a lot of bugs
For interested in the card artworks, here are my takes on the some of the most iconic Yu-Gi-Oh cards. Some of them turned quite good, some of them are pretty bad and need rework. Happy to hear your feedback.
Newb question
Hello
I have been trying for a while to grab the default mouse cursor sprite so I can color it and display it again. But alas I can't seem to find that damm sprite... Where is it? How do I grab it?
Yu-Gi-Oh! on tic80
Creating a Yu-Gi-Oh duel simulator for tic80. What are you thinking?
Building tic-80 from source code
I need help about building tic 80 from source in order to get pro version build. Has anyone done this ?
Edit: I managed to build tic pro from source via cmake, git, and rubydevkit way. At first I thought that I don't need rubydevkit as it is just there for mingw64 so I first tried by setting up msys2 and mingw ucrt without installing rubydevkit. But I got into errors after errors. Then I again started from scratch with exact instructions on the wiki. And it went smooth. It was my first time building anything from source code. Phew!
Can I write code in vs code and run in tic-80 ?
Or in general how to integrate external editor with tic-80? Is it even possible?