
r/topologygore

the head my friend made and said and i quote "looked like picasso"
i think picasso had a brain aneurysm and fucking died
a model my friend is making for, of course, a roblox game
he made the model in roblox itself, not blender 😭
My attempt to make a 3d head about 2 years ago vs yesterday
I didnt even practice, it is just the understanding of faces that improved but also somehow topology is incomparably better
What happend here?
I found a 3D model with bad topology inside a ZIP file. Could the file compression have caused the topology issues? Alot of STLs i find have booloean topology ,but I have never seen anything this bad
1,077,930 faces
Why post triangles?
Not sure what to actually title this since it's pretty broad.
The posts on here are usually either absolutely terrible topology, or a game engine view of a model that has "bad" topology.
What I don't understand is why people post game engine models from within the engine? most game engines and the GPU convert the models quads to tris. So why are we here posting the aftermath of that and not actual bad topology?
Big things coming. Working on a superweapon so powerful it breaks the fourth wall and blows your computer up.
Man I love how nomad makes me have high poly counts for textures
Roblox toolbox model
I believe this is an old model of Rochas313 for "Give Me Your Best"
How wrong is my topology?
How am I supposed to join these beveled corners? I drew quads but it doesn't feel right yet
blender beginner here! (read body text) SUPPOSED TO BE A SCYTHE!!
one of my first models (only working model and the only one I'm proud of and spent time into) I'm not sure if it was supposed to but it felt really laggy but overall really proud of the outcome and both sides are different cause I couldn't figure out how to clone a side so I showed both sides of it, let me know how I can make it a little better everything is appreciated!