r/tropico

Image 1 — How do i manage revenue vs expenses?
Image 2 — How do i manage revenue vs expenses?
Image 3 — How do i manage revenue vs expenses?
Image 4 — How do i manage revenue vs expenses?
▲ 12 r/tropico

How do i manage revenue vs expenses?

The main issue im having right now is my bank account. And it all starts with my production.

First its out of stock. And occasionally i had full stock, but i resolved that with a warehouse. But for out of stock i dont know what to do. I increased my budget which seems to help, but then exporting seems to be an issue. Like i get i cant export if im out of stock, but some items dont have that and my exporting time is still slow if anything at all. I doubt a trading route is supposed to last for years.

I try to build what would help, but missions tend to get in the way. Like i had one mission to build a tavern 3x. Ok easy enough lets do it. I got a sugar plantation but thats not send to produce anything. I have a rum production but thats always out of stock, but i never see any issue with my taverns.

I tried to get steal so i can make weapons, but by the time i was done with that, i had no money left. By the time i do have money (which i have yet to make it past 20k), i have another quest to build something else. At one point, i had a quest to build a fishing area, but i declined that because i was out of money.

I managed to build an embassy so i could request aid, but im more focused on making any money, so i just export what i think i can, but always takes forever. I had a quest to import, which i rarely do, but the only one available for that specific quest was $17k and now im stuck in the negative. The freights come in no more than 20k and now its at 17k. I get financial aid, which was helping at first but since the import, it helps little. What am i doing wrong?

u/EffReddit420 — 4 days ago

Fun ways to make the game harder? (T6)

Hello!

I'm a new Tropico (6) player, though I have played about 20 hours so far. Ever since discovering the trading post the game has felt braindead easy to me, even on harder settings. I've never had a rebellion, only once had an ultimatum after accidentally deleting every residential building on my island, and I'm rarely ever close to losing an election. It's honestly getting a bit boring, I need a better challenge (for sandbox at least). What are some fun ways to make the game harder that aren't just "Intentionally tank communist standing"?

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u/ThornStar_FlameBush — 4 days ago
▲ 185 r/tropico

Guys I bought a Penultimo and got this creature instead 👀

Im very outraged !!!! 😡😡😡😡 (shout out mei mei, very nice cat)

u/Splintcan — 5 days ago
▲ 4 r/tropico+1 crossposts

Tropico 6 seeds

Is it possible to put in a seed number on tropico 6? I have switch 2 if it matters. I cant find any info in it besides google ai which doesnt provide a credible source.

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u/EffReddit420 — 4 days ago
▲ 75 r/tropico

Can the military be used for anything?

It seems like the military is largely a complete waste of money. There's military police so I guess you could have a dual military/police force, however I generally never have rebel attacks or foreign invasions and police stations are much cheaper. Even the "militarist" faction doesn't really do much even on pacifist state they only ever ask me to build roller coasters.

Is there anything you can actually use them for productively?

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u/Slate_Sparrow — 7 days ago
▲ 63 r/tropico

Tropico for iOS, a 2021 game

When life imitates art or something like that.
(No flair exists for this version of tropico btw)

u/Nature_Is_Lit_Yo — 7 days ago

Standard cost, route cost, deviation and total charge

Hi all,

I keep getting import requests from the superpowers, and that -5 affinity modifier means I can't reject them endlessly. However, I also can't afford to import stuff every time I get a request for it because it's early in the game and my economy is constantly living on the edge, so I figured I'd try to import whichever ware causes the lowest possible loss for me.

However, I can't figure out what the cost of something actually is. Using coal as an example, there are three variables I assume I need to care about:

- Standard Cost per 1K units
- Route Cost per 1K units
- Total extra charge

I expect standard cost is what I pay for 1K units, meaning that the lowest possible import at 1800 units would come out to $4,320. The $1,728 is the +40% deviation, so I will pay a total of $6,048 for the coal.

But what is Route Cost, and how is it added? Is it per unit, or per 1K units? Will importing 1800 units add a route cost of $6,048 (3360x1.8), or will it add $6720 (3360x2)?

u/Announcement90 — 7 days ago
▲ 147 r/tropico

[Follow-Up] Reached 10,040 population with 0.40% unemployment and 15 homeless families! Here is how it went.

The Final Milestone: Successfully reached a population of 10,040 with an unemployment rate of 0.40% (40 unemployed citizens) and only 15 homeless families remaining.

Execution Strategy: Built out enough housing capacity and job infrastructure to cover the ~1,000 population gap. Once the space and vacancies were ready, hired over 1,000 foreign workers to instantly fill the open positions and hit the target.

Islands Limits & Potential: While pushing to 11k or 12k seems technically viable with this method, the island is pretty much fully developed, so 10k was the perfect stopping point.

Takeaways for Future Runs: Pushing past 9,000 population relies heavily on brute-forcing foreign worker hires rather than organic growth. Moving forward, 9,000 population feels like the ideal sweet spot for natural gameplay.

Next Steps: Planning to explore some DLCs in future playthroughs once I get a chance to pick them up!

u/On_The_Warpath — 13 days ago

Is it worth revisiting 4?

Over ten years ago I was very active on this sub as a kid who loved Tropico 4, I remember pre-ordering 5 and in fairness I’ve got a couple of hundred hours in that and had a good time with it but I remember even with all the mods it did not compare to 4. 6 came out and I opened it and didn’t do much with it, it could be that I’m getting older and games don’t hit the same but I’m still very curious about all those old memories. How does 4 hold up today? i’d probably buy all the DLC in this steam sale, but before I do wanting to hear how much you guys think its worth it. Thank you! :)

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u/BitterFuckingBlue — 13 days ago
▲ 10 r/tropico

question about Multiculture plantation

i read about it and seen it in videos but i dont really understand it. i understand that is about putting crops next to each other so they overlap and get the efficiency bonus but should i not care about the soil quality when putting them down? im been trying to find a patch where the soil quality is green enough for all crops, but should i not do that? should i just put some of the crops on red soil quality just to get the bonus from multiculture?

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u/Idontknow4654 — 11 days ago