

Yes, i glaze ravana. But I could NOT be as loyal as this man right here 😭🙏
The dedication for the phase shift ability 😭😭


The dedication for the phase shift ability 😭😭
I was here few months back asking how to grow a clan from scratch, now i think its doing good ? What are your thoughts.
Inviting people when I started was easy and a lot of people joined, first 2 days i had around 10, now we are 19/30 and its been like that for weeks even with constant invitation.inviting people doesn't seem to work anymore would anyone be interested in joining?
I managed to reach Champion with this hangar, but damn is the champion lobby stupid. It's either that flying pest with the brrrrrrrrrr weapons, or the flame throwing robot going zoomies on the map. Also, how stupid is the Rex, a MK2 Rex with Mk2 acid shotguns just deletes my titan? How? How am I not doing damage to him? Rex users just keep pressing the ability button hoping it does something while spamming Advance Repair Unit.
Anyway, my question is, how do I compete without spending? The weapons I have on my hangar are the only ones that are upgraded enough, should I keep investing in these weapons or do I change something?
I just got a second neon basileus and am thinking should i upgrade it. Cus my current robot runs 2 heavy machine gun, but since i didn't had a 2nd basileus i used a nucleon instead for a while, and would like to know it it worths switching to 2 basileus or stat hybrid
South east asia region
Unable to squad with clanmates
Always "server is unavailable" error
All Platform is on android. Error since WR is updated on playstore.
Can dev/tech look into it? Been few days already.
Just an idea I came up with while scrolling on X, formerly known as Twitter. Feel free to come up with your own takes on what an UE could look like.
legal hacker.
To my friends in the sub: This title isn't arrogance, it's a meme. Sometimes I forget you guys take things too literally.
About this blue creature right here: timestamp 0:34 https://youtu.be/EdseqZWyzqk?si=Zn-Opypwd8Uv9atV
Should i build as midrange or a closerange?
The best one I have right now is the Kaura aether
The event starts on May 26. We have daily rewards prepared in the Event Hub and in the News section.
The atmosphere thickens as greenish fog swallows the view beyond your ray shields. There’s something very fishy about EvoLife this time, and soon you will face it head-on:
Complete the event to earn a collectible Title:
A robot built around the idea of peeking from behind cover. Exploit every building and elevation around you to land shots without fearing return fire, but beware of flanking maneuvers — despite its strong Aegis shield, Shoggoth is not suited for close-range fights. Shoggoth can move with its weapon platform elevated indefinitely, but firing the Tracking Shot causes its head to retract and puts the ability on cooldown.
The puzzling result of EvoLife giving its engineers too much freedom.
Line Of Sight: The platform housing the robot's weapon slots rises, and the speed of the robot is reduced. In this configuration, the robot gains access to its built-in weapon, which damages enemies and inflicts the TRACK effect. After a delay after firing, the robot's weapon slots lower and the ability recharges.
| Weapon Slots | 2 Medium + 2 Heavy |
|---|---|
| Durability | 300,000 |
| Movement Speed | TBA |
| Bonus for MK2 | Death Mark: 30% → 40%; Repairs from destroying Tracked targets: 5% → 10% (Green); 2.5% → 5% (Gray) |
| Bonus for MK3 | Death Mark: 40% → 50%; Repairs from destroying Tracked targets: 10% → 15% (Green); 5% → 7.5% (Gray) |
| Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail. |
The physics behind this… remain best unexplored.
Experimental long-range systems that deal more damage at greater distances. Their energy projectiles are dispatched in a vertical wave with zero horizontal dispersion. When part of a wave is blocked by an obstacle, the remaining section continues forward without losing damage potential.
| Special Effect | More damage at long range |
|---|---|
| Damage Type | Energy |
| Range | 1,100 m |
| Damage per Particle | TBA (L) / TBA (M) / TBA (H) |
| Particles per Shot | 25 |
| Shot Interval | 0.85 s |
| Ammo | 12 |
| Reload Interval | 3 s |
| Reload Amount | 3 |
| Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail. |
All this biological tinkering must have had an effect on the speech organs of EvoLife citizens.
Ability 1: The host gains additional damage for each destroyed enemy with a Track effect applied.
Ability 2: Passively boosts the host’s weapon damage.
Ability 3: The host's regenerating Aegis systems have increased capacity and regeneration speed.
Ability 4: A portion of the host's damage dealt to Tracked enemies beyond 600m ignores Defense Points.
Just a few extra appendages for managing the weapons panel.
Taejun's Awareness: When activating the built-in weapon, Shoggoth temporarily activates the Quantum Radar and deals increased damage.
Taejun's Audacity: The firing rate of Shantak, Urhag, and Voonith guns is increased.
The Ultimate Rhino is receiving a significant overhaul with an indestructible shield, defense points and improved maneuverability. While its core unique ability remains, you will now retain your shield cover for a few seconds after charging, with the ability to turn now enabled. Additionally, all incoming damage received during the charge is converted to DoT giving a crucial window to secure the kill.
Ready for a ramming run!
Ultimate Assault Mode: Rhino activates an integrated, impenetrable physical shield and gains uncontrollable acceleration, but cannot use its medium slots. Additionally, the robot converts all incoming damage into a DoT effect. The effect persists during the charge and for a short time afterward.
Corrosion Protection: The robot reduces all incoming DoT damage.
| Weapon Slots | 2 Light + 2 Medium |
|---|---|
| Durability | 600,000 |
| Movement Speed | 43 km/h |
| Bonus for MK2 | Ability cooldown: 6 → 5 s; DoT mitigation: 20% → 30% |
| Bonus for MK3 | Ability cooldown: 5 → 4 s; DoT mitigation: 30% → 40% |
| Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail. |
Zip up the hazmats!
| Special Effect | DoT (145 (L) / 305 (M) each second for 6 sec per stack; max. stacks: TBA); AoE (10 m) |
|---|---|
| Damage Type | Special |
| Range | 300 m |
| Damage per Particle | 81 (L) / 113 (M) |
| Particles per Shot | 1 |
| Shot Interval | 0.05 s |
| Ammo | 180 |
| Reload Interval | 2 s |
| Reload Amount | 180 |
| Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail. |
Nika Schum? Never heard of her.
Point of No Escape: The final hits of the Event Horizon attack apply the EMP effect.
Thermal Drag: Celsius, Fahrenheit, and Kelvin weapons apply the Slowdown effect.
Hides horrors unseen
Upon activation, strikes with a damage zone that gradually expands, applies SLOWDOWN to enemies and deals damage to Maximum Durability.
Power to the shields!
Unstable Conduit — an active combat module that temporarily grants the robot an Aegis shield and restores both green and gray durability.
Link to original post https://warrobots.com/en/posts/416
N.B. NOT all items, changes and rewards are available upon the release of the update , they are added over the days and weeks of the update.
Whenever I spend money consistently, my win rate is about 60%. But the three times that I had to slow down spending(because I’m not rich and I can’t afford it) my matches become harder. All three times, I went from 65%+ win rate down to 25-30% win rate. I have 6 bots and two titans that are fully maxed out as well. And I consider myself to be a competent player(IE uses support when it’s needed, not playing a sniper in beacon rush, capping beacons instead of grouping up in spawn trying to kill the one blaze vector that’s destroying everyone.) This isn’t a rant post, just something I’ve noticed since I stopped buying stuff about a week ago. Anyone else have this happen to them? I can’t be the only one who spends a few hundred then doesn’t buy for a few weeks.
was just doing a battle and just now noticed the numbers. i pressed them but it didnt do anything?
Does anyone have the code for the feed for maps?