r/warthundermemes

[Request] If the pace of a 3 cm snail is scaled to this one's 5-story size, how quickly must I run or walk?
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[Request] If the pace of a 3 cm snail is scaled to this one's 5-story size, how quickly must I run or walk?

u/LurkPurp — 8 hours ago

Enough said, not many player's play naval anyway, so why add them?

The answer is that its a money grab. (Or gaijin hates me)

u/FCM_F1 — 7 hours ago

after a THOUSAND hours (more specifically 998.4 hours but steam hasn't updated it yet) am i FINALLY excused for buying the M1 KVT?

u/UntitledIdiottt — 1 day ago

Why are you trying to kill BMPT in the turret, bro? Didn't you know it has, like, weak lower half or something?

u/HonneurOblige — 1 day ago

What are the Russians cooking ong

Reverse Speed Logic

The T-90M is a modern main battle tank, yet it gets a pathetic -3 km/h reverse speed that gets you killed instantly if you overextend. Meanwhile, Russian SPAAs like the Pantsir-SM-SV and BUK-M3 can back out of danger at a blazing -70 km/h. Apparently, the truck drivers need Formula One tactical retreats while frontline tank crews are forced to commit to every bad push.

The Smoke Paradox

The T-90M comes fully equipped with smoke grenades but lacks any specialized vision to see through them, forcing you to blind yourself for safety. Then you look at the Khrizantema-S, which features a literal ground radar designed to track and kill targets right through thick smoke screens. Naturally, someone decided the one vehicle that can actually see through smoke shouldn't get any smoke grenades of its own.

Depressive Launcher Physics

The Shturm-S mounts its launcher arm at the back, folding sideways, and suffers from terrible gun depression because the missile would hit its own MTLB chassis. You would think putting the launcher on the front would fix this, but look at the Khrizantema-S. Its arm hangs right over the BMP-3 chassis edge and literally folds in half at a 90-degree angle just to reload, yet it somehow still manages only -5 degrees of depression.

AA Tracking Confusions

The Shturm-S gets access to a specialized ATGM with a proximity fuse designed specifically to swat down helicopters and low-flying planes, but it completely lacks any automatic target tracking system. On the flip side, the Khrizantema-S is blessed with a radar system that perfectly tracks aerial targets for you. But it doesn't get a single proximity-fused missile to actually hit them reliably.

Why.

u/beastmaster69mong — 2 days ago