I'm at my whits end, if anyone else did set up an Midea AC unit please tell me how because this can't go on when, without HA, the AC it's doing it's job properly.

I'm at my whits end, if anyone else did set up an Midea AC unit please tell me how because this can't go on when, without HA, the AC it's doing it's job properly.

u/0002nam-ytlaS — 14 hours ago

Extremely niche interaction between Arakure and Shinobi

I haven't seen anyone mention this highly-specific bug anywhere yet so i'll do so on here. The following has been tested with multiple people in the training grounds as well as customs and pubs.

As many of you guys know, in order to preserve frame advantage as Shinobi in your chains after landing a sickle rain and continue your offense you have to do just 2 guaranteed lights and then flip. Doing so against any other hero results in a bit of an extra stagger and makes the flip kick uninterruptible by lights and makes sickle rain trade with the light if they didn't switch guard.

NOW, Arakure doesn't get staggered at all, almost recovering back to neutral near-instantly. That results in her getting a free, unpunishable light OR zone if the shinobi dares to flip away during the sickle rain. No matter after how many hits you flip away, the result is the same. For a less useful but good-to-know thing that results from this interaction, you can buffer a backdodge and roll and you'll escape both the bash and undodgable by quite a distance ALTHOUGH the Shinobi can counter this by double dodging forwards into the rollcatcher.

As i said, it's extremely niche that it doesn't surprise me it slipped through the cracks of the QA team but this knowledge is now out there. Unfortunately i do not have any videos as of now to properly show side-by-side how this interaction is normally behaving vs Arakure's case but once i free some storage and find someone to clip these with i'll make sure to link it here or make a new post entirely about it. Cheers!

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u/0002nam-ytlaS — 7 days ago

Reminder to the devs why deflects (where applicable) were on the same inputs as dodge attacks since they've forgotten

It was to specifically allow for deflects to be easier and even the playing field with those that know ball too much. You've changed Peacekeeper in particular 4 times now as far as i can remember.

  • One in 2020 changed it from light to heavy as many heroes at the time had the deflect input the same as the dodge attack

  • then you changed it back to light to stop accidental deflects

  • Then AGAIN you changed it to heavy input to level the playing field with those that knew how to still get the deflect and dodge attack at the same (which is still in the game btw)

  • and now AGAIN you changed it to light input to stop accidental deflects, AGAIN.

This was just PK's weird history but this very flawed logic has been applied to Orochi too and didn't really change much other than make people press an extra button before the dodge attack input... It punishes those that don't know of this and changes nothing for those that do.

For the sake of clarity for those that don't know, in order to still get the deflects that are on different inputs while still performing a dodge attack if you missed/failed the deflect you've gotta press the deflect input ever so slightly earlier than the dodge attack input. That way the game prioritizes the deflect input while if you missed ignores it and the dodge attack input goes through like normal.

For Honor dev team, please revert the deflect input changes and have PK's deflect be back on heavy input and Orochi's deflect back on light input.

Edit: It would be greatly appreciated for those that downvoted this post to speak their piece. IDGAF about karma but if you disagree with anything i've said so far in the post or comments do make it known instead of reducing this discussion's visibility to others and, by extension, the devs that do read the posts on here.

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u/0002nam-ytlaS — 26 days ago

How do YOU define a sweat? At what point do you draw the line between a "casual" and a "sweat"

The term sweat is thrown left and right in the gaming sphere as a whole but i want to know in particular what our community thinks is a sweat. It's been on my mind for a while now and I've been given wildly different opinions on this topic from people that play the game casually and those that play this game for a living.

All opinions are welcome.

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u/0002nam-ytlaS — 2 months ago