Throwing Matches

After a couple of interesting Ops matches earlier today, I'm now convinced more than ever that a subset of players are either passively throwing, and or intentionally throwing battles.

The thing I can't wrap my head around is, why. I don't get what the end goal would possibly be. Why waste everyone's time, including your own?

I could even kind of understand it more if it was a free player just using a lower tier tech tree ship, the level of care not being there I mean, but I see this in ships that take effort to get, or, even super expensive premiums. I'm just struggling to comprehend why someone would spend 20k+ doubloons on ship, just to take it into battle, and do basically nothing, guaranteeing you lose, and then get nothing back. Or pretending to play, for close to 20 mins, just to make sure it's a loss.

Anyone else noticing a lot of this?

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u/00Canuck — 21 days ago

Operations Tracker

Have you ever been curious what your best performing ship was on Operations? Or wanted to see which ship type you played the most?

OpsTracker.online is a basic stats board for Operations.

With OpsTracker, you can see Ops stats across any of your used ships, as well as across ship types, see your lifetime earned XP, and more.

reddit.com
u/00Canuck — 1 month ago

Learning Operations

Those looking to learn and play Operations, what resources would you find the most helpful as far as giving you the best possible information for how things play out, and that you would benefit the most from in being able to apply to your own gameplay? What information are you lacking or curious about and would like to learn through such a resource? What type of resource do you find the most helpful, for example thorough written guides vs visual gameplay?

reddit.com
u/00Canuck — 1 month ago

Stargate Media

I've been attempting to collect core pieces of media for some time now, and am just looking to finalize my check list on what possible entries including obscure ones may remain. The original primary focus being on any releases such as CDs or DVDs with unique features that could merit it's own inclusion in a collection.

For example, the first episode of Stargate Atlantis "Rising" is obviously included on the DVD and Blu-ray seasons, but there is also the "Fans Choice" addition which I deemed unique enough to still merit inclusion. I didn't make the same inclusion however for Universe 1.5 as my understanding is all of the same contents was forwarded to the complete editions, so wouldn't include anything like new commercials, so didn't merit adding another duplicate to the collection, but can always re consider if necessary.

Basically I'm looking to see what items people can think of that might be worth adding in that I may not have thought of, such as even the fan CD for the Stargate intro theme, or if something like an international cassette tape existed which might be worth collecting to digitize. Pretty much anything and everything is being considered at this stage.

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u/00Canuck — 2 months ago

Why does the Minotaur bounce?

I'm looking to pick the brain of those who are more knowledgeable with the technical details of armor and projectiles. Why does the Minotaur seem to be better at bouncing projectiles compared to other ships with sometimes stronger armor?

Disclaimer, while I have played WoWs for a long time, I have always treated it more like the arcade game it is rather than the sim portion, so a lot of the finer technical stuff when it comes to things like ricochet mechanics and overmatch haven't been major concerns of mine. Also as primarily an Ops player, my playstyle is very much different than those with the slower and more sim appreciative approach seen in Randoms or w.e other PvP mode.

Point being, I'm unsure if this is simply a result of movement, or if there is something unique about the Minos armor that I'm just unaware of, that lets something which to my knowledge has one of the weakest armor profiles, bounce shells from something like a Yama better than say Blucher, or something with comparably weak armor like Austin or Brisbane.

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u/00Canuck — 2 months ago

Old Campaign

Apologies mods if this has been addressed recently, but does anyone know why exactly there is still a 6 year old petition circulating? And more so why it still hasn't been removed by the creators? Have the creators stated why they are leaving it up? What exactly is this accomplishing aside from syphoning attention from the new and current campaign. Editing a 6 year old campaign is doing nothing but continuing to confuse people, and is likely hindering everyones efforts at the same time. I don't see how this was a smart idea in the slightest, and ultimately is counterproductive.

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u/00Canuck — 2 months ago

ZH-1 in Operations

For those who have the ship and have used it in Operations, what is your assessment of the ship? Do you find it good? Bad? Situational? I currently have mixed opinions on the ship in general so I'm curious what others think about it.

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u/00Canuck — 3 months ago

Re enable archiving

I think it's a massive disservice to the community that archiving has been blocked within what should be regarded as an important community asset. This would be a default and basic feature for even simply subs of notoriety, yet alone ones which are subs of cities, especially keystone cities within regions. There is zero upside to blocking archiving, and it should be reinstated.

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u/00Canuck — 3 months ago

Stargate SG-1 Soundtrack

Stargate SG-1 "Music from the original television series"

u/00Canuck — 3 months ago

Operation Mountain Inspection

The Aegis, a legendary shield from mythology, symbolizing strength and support, having the power of Zeus himself on your side. Operation Aegis aptly named, acting as the sword and shield for the defenseless and captured transport group. With an almost scripted level of irony however, many seemed to have comfortably settled on using the bots as a shield instead.

u/00Canuck — 3 months ago

Stargate 'Children of the Gods' Final Cut Soundtrack

>Joel Goldsmith was born on November 19, 1957, in Los Angeles, California, the third of four children of Sharon (née Hennagin), a singer, and a renowned composer Jerry Goldsmith. His mother's brother was composer and professor Michael Hennagin.

>He was the main composer for the TV series STARGATE SG-1, although the main titles were written by David Arnold (who composed the score to the 1994 feature film STARGATE, the movie that began the franchise). On the STARGATE spin-off series ATLANTIS and UNIVERSE he composed the main titles and the incidental score.

>During his career, he usually collaborated with two composers, his father Jerry Goldsmith, and Neal Acree. He made his first move into video games music in 2006, scoring CALL OF DUTY 3. His motion picture credits include DIAMONDS, SHILOH, MAN'S BEST FRIEND, THE MAN WITH TWO BRAINS, KULL THE CONQUERER, STARGATE: ARK OF TRUTH and STARGATE CONTINUUM. His television credits include HAWKEYE, THE UNTOUCHABLES, WITCHBLADE, SANCTUARY, THE NEW OUTER LIMITS and the mini-series HELEN OF TROY. During his final years, Joel relocated to Hidden Hills, California, where he built a home studio in his backlot.

>Goldsmith died of cancer on April 29, 2012, aged 54, at his home in Hidden Hills, California.

>When Joel passed I asked myself how I was going to be able to continue making television without him. A score can make or break a television show or movie. For nearly twenty years, time and time again, Joel's music elevated my work.

>Joel would sometimes play me a cue over the telephone he was excited about. Sometimes that was the middle of the night. It was always worth it. The very last cue he wrote for me was shortly before his death. It was the final cue for Stargate Universe and by the time he was finished playing it over the phone I had tears running down my face. Years later, I still listen to his music as I write.

>'Children of the Gods' was the first time I witnessed an actual orchestra playing the score for something I had written. It was a joy to watch Joel in his element, tweaking, embellishing, even making wholesale changes on the fly. I was so impressed by his talent, his commitment and his joy.

>At MGM's insistence, the original 'Children of the Gods' version combined Joel's score with the music from the original Stargate feature. Joel was deeply disappointed. I too thought it was heavy handed, but lost that battle with the studio. Nearly a decade later, I asked MGM if they would allow me to re-cut 'Children of the Gods' in the way I wished we'd done the first time around, and incorporate Joel's original score. They agreed. It turned out to be a ton of work for Joel - because I had recut the picture so much - but in the end it was a labor of love for the both of us.

>This score for 'Children of the Gods' is the one we originally intended, finally realized years later. It is elegant, powerful, and pure Joel.

>I miss him.

>Brad Wright
Co-Creator and Executive Producer of the Stargate Television series.

>In memory of Joel Goldsmith, Rick Chadock and Don S. Davis

u/00Canuck — 3 months ago
▲ 720 r/Stargate

Emancipation was a good episode

I have always really liked this episode so I could never get behind any of the hate against it. Given I watched it on what felt like an almost weekly basis with how much it got replayed on cable, so that certainly played a factor, but the episode is still good and doesn't deserve the hate it gets.

There's something beautiful and elegant in the simplicity of the episode, which to me, is part of that essence of Stargate I fell in love with. With just a limited cast, a small set, and a pretty basic story, this episode still hits where it needs to.

To start, we're just 3 episodes in, and Carter has an immediate story surrounding her. One which paints her as an absolute bad ass, and has her engaging in battle with nothing but a combat knife, seconds prior to which was willing to throw hands rather than even use weapons.

All of the actors are good in the episode as well, especially considering there isn't a lot to the episode. It's a fantastic soft into to the team and how they go on to treat situations. It also sets in stone that we are not with the team at all times, that thing's are happening off screen, and only being privy to certain missions they go on. It gives any time we do get to see the team, even in what people may view as a dull situation, that much more importance.

In my opinion, the episode and what it signifies is overshadowed by people commenting on the early production values, or discussions of it being dated etc. Here we have the team taking a chance to engage with an alien culture. Something goes wrong due to their interference. Even being free of the situation there is a push to right a greater wrong, but also discussion about not completely upsetting a culture. Even more so, ultimately finding a cultural solution to the problem lowering overall impact, producing a more natural and solidified change than just marching in guns a-blazing.

Everything about it is straight forward. No fancy effects. No crazy and complex plotlines.

Simple location. Simple story. Simple ending.

Save the day, queue walkaway, fade out, roll credits.

u/00Canuck — 3 months ago

Was Alec Colson right? Or naïve?

Regarding the Season 8 episode 'Covenant,' Alec Colson tries to prove the existence of aliens, and the SGC discredits him with CGI and media spin. Realistically, does the SGC even need to do that, or would the general public have just watched his 'Asgard' press conference, argued about the CGI on social media for two days, and then moved on to the next celebrity scandal? Was Carter correct asserting that the SGC was actually stopping a global disaster, or was this thinking also naïve? Is the secret really preserved by the military, or is it preserved by the publics lack of attention?

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u/00Canuck — 3 months ago