r/WorldOfWarships

Assyms oblterated

280k damage 6 kills (me), 1143 bxp. 360k credits earning (with premium time and 50% ship pack/prinz adalbert). This is more like a 30% nerf at least. Oh, rest of my team, bxp 2nd place 984, 3rd 788, 4rth 778, 5th 638. Assyms are officially obliterated.

reddit.com
u/FalconSa79 — 11 hours ago

Update 15.4: Hunt for Bismarck, Italian Submarines Early Access, Clan UI Upgrades & more

15.4 brings the Bounty Hunt: Bismarck event, Early Access to Italian submarines (with an Event Pass to match), Repair Party added to most mid-tier cruisers, a major Clan interface overhaul, the return of Warhammer 40,000, Ranked Season 29, and the last hurrah for Asymmetric Battles.


Key dates (UTC)

  • Update 15.4 release: May 21, 2026
  • Bounty Hunt: Bismarck: May 21, 2026 02:00 → Jun 4, 2026 02:00
  • Early Access to Italian Submarines: May 28, 2026 02:00 → Jul 16, 2026 02:00 (starts Week 2)
  • Italian Submarines Event Pass: May 21, 2026 02:00 → Jun 18, 2026 02:00
  • Hunt for Bismarck Wishing Wharf: May 21, 2026 03:00 → Jun 18, 2026 02:00
  • Warhammer 40,000 return: May 21, 2026 03:00 → Jun 4, 2026 02:00
  • Ranked Battles Season 29: May 21, 2026 08:00 → Jul 15, 2026 23:00
  • Brawl #1: May 25, 2026 08:00 → Jun 1, 2026 01:00
  • Trade-In: Jun 4, 2026 02:00 → Jun 18, 2026 02:00
  • War is Over Containers return: from Jun 11, 2026 02:00
  • Dockyard ZH-1 & Asymmetric Battles end: Jun 18, 2026 02:00

Dates above are in context with the EU server. See Patch Notes for NA and ASIA.


Bounty Hunt: Bismarck

A historically themed Bounty Hunt event inspired by the 1941 pursuit of battleship Bismarck. Players can play as either side and earn Bounty Hunt Tokens for free.

  • Hunters: Play Random Battles on any Tier V–X ships or superships and destroy enemy ships marked as Bounties. Up to 3 confirmed targets per day count toward Tokens.
  • Bounties: Sail Tier VI+ battleships, cruisers, or destroyers. The Bounty marker can be claimed from half of the Special Free Random Bundles in the Armory's event category, and lasts 24 hours or 5 Random Battles, whichever comes first. As a Bounty, you earn Tokens by playing 5 battles, destroying enemies, earning Assisted in Destruction ribbons, or surviving.
  • Playing certain ships that took part in the real historical Hunt for Bismarck earns bonus Tokens (full list in a separate publication).

Bounty Hunt Tokens are spent on rewards including the new Hunt for Bismarck permanent camouflage, the new Hunt Continues camouflage for King George V, the new Last Sortie enemy destruction effect, and "The Hunt for Bismarck" collection containers.

The Special Free Random Bundles also drop the "Hunt for Bismarck" flag and patch.


Early Access to Italian Submarines

The first Italian submarines enter Early Access in 15.4: Foca, Pietro Micca, and Pietro Calvi. Foca is available in the Event Pass (see below) while the other two arrive to the Armory in Week 2 of the Update.

  • Strong main guns with access to an improved Main Battery Reload Booster
  • Combat Instruction charges from main gun hits → boosts ship speed and torpedo launcher reload
  • Exhaust Smoke Generator, a first for submarines, and Repair Party from Tier VIII upward
  • Powerful torpedoes with decent range, but slow max speed
  • High battery replenishment, but small dive capacity
  • Improved marked sector duration, but a long sonar ping reload

New permanent camouflages also arrive for Pietro Micca, Pietro Calvi, and cruiser Ferrante Gonzaga. Ferrante Gonzaga is out of rotation but will be available in the event's Random Bundle.


Italian Submarines Event Pass

A 20-level pass with two progression lines. Foca is the final free track reward.

Free Track

Italian commander Salvatore Capitano, Fields of Tuscany permanent camouflage, 3 Days of Warships Premium account — final reward: Tier VI Italian submarine Foca.

Paid Track

Unlocks with new British historical commander William Pakenham as an instant bonus. Rewards include Hot Wind permanent camouflages for V. Cuniberti and L. Tarigo, and Tier VI Premium German cruiser Leipzig — with the final reward being a new permanent camouflage "Remembering Skagerrak" for Leipzig.

Compensation if you already own:

  • 900,000 Credits for Hot Wind permanent camouflage for L. Tarigo
  • 1,200,000 Credits for Hot Wind permanent camouflage for V. Cuniberti
  • 4,500,000 Credits for Foca
  • 8,250,000 Credits for Leipzig

Individual levels can be skipped for 1,000 Doubloons each after unlocking the second progression line. Extra levels give: Free Track → More Signals container; Paid Track → Rare Bonuses container.


Balance Changes & Gameplay Improvements

Repair Party for mid-tier cruisers

Most Tier VI–VIII cruisers that didn't have Repair Party now get one with 2 base charges. Cruisers that already had it either keep their current setup or are bumped to 3 charges.

For some ships, Fighter or Spotting Aircraft will share a slot with another consumable to give Repair Party its own dedicated slot. Key bindings update accordingly.

Exceptions: Belfast, Belfast '43, Bayard, and their variants do not receive Repair Party. Vrijheid and Congress keep 2 charges.

Time-based consumable modifiers

Existing signal flags, upgrades, commander skills, and talents will now extend the total usage time for time-based Smoke Generator, Engine Boost, Spotting Aircraft, Main Battery Reload Booster, and Repair Party consumables.

Ship balance changes

Tuning to several ships' combat parameters based on performance and feedback — full details in these two Development Blogs: Balance Changes pt. 1 and Balance Changes pt. 2.

A free commander skills reset will be available in a future update alongside Unique Commander talent changes.


Clan UI Upgrades

Major overhaul of the Clan interface:

  • Revised Clan Base main page
  • Treasury tooltips with info about resources and how to get them
  • Improved Hall of Fame and Clan Missions tabs
  • Updated Port notifications, Clan menu markers, and "online" status in the members tab
  • Access to any Clan directly from a member's profile
  • Cooldown for changing Clans reduced from 3 days to 2 hours (existing limits on receiving Clan bonuses still apply)

Full breakdown in an upcoming dedicated article.


Dockyard: ZH-1 continues

The German Tier IX destroyer ZH-1 Dockyard from 15.3 carries over. Combat missions run for the first three weeks of 15.4, with the final week available for Dockyard completion with Doubloons. The Dockyard closes with the release of 15.5.

Phase prices, starter packs, and structure remain unchanged from 15.3.


Asymmetric Battles — Last Stand

Asymmetric Battles run until the end of 15.4. Two changes for this final run:

  • Alternative scenarios become the default for all modes/tiers; bots have tweaked HP and damage output, making battles a bit easier (especially Tiers VI–IX)
  • Economic earnings reduced to match other battle types' challenge/reward ratio: −10% Credits and −15% XP, with exact values depending on Tier

Same format: 5 players (Tier VI–X + superships) vs 12 bots, two tiers lower than each tier represented in the player team.


Warhammer 40,000: Back from the Warp

Warhammer 40,000 ships and commanders return for two weeks. Available again: Tier VIII Ignis Purgatio, Cross of Dorn, Ragnarok, and Ship Smasha, plus their commanders and thematic permanent camouflages. Full briefing in a dedicated article.


Ranked Battles — Season 29

Begins with 15.4.

Tier VIII — Bronze Tier IX — Silver Tier X — Gold
Format 7v7 6v6 6v6
Restrictions ≤1 CV or 1 SS, ≤4 BB, ≤4 DD, ≤6 CA ≤3 BB, ≤3 DD, ≤5 CA ≤1 CV or 1 SS, ≤3 BB, ≤3 DD, ≤5 CA

Star-saving rule is uniform across all leagues this season: only the top XP earner on the losing team keeps a Star.


Brawls

Three Brawls in 15.4, one with chaotic ship-parameter buffs:

Brawl Format Special recalibrations
#1 5v5, Tier VIII (≤1 CV, no subs) Buffs to HP, speed, armament & consumable reload, torpedo damage, and accuracy — specific to each ship type
#2 3v3, Tier VI (≤1 CV, no subs) None
#3 2v2, Tier X (≤1 CV, no subs) None

Division size matches team size in each Brawl.


Armory

Hunt for Bismarck Wishing Wharf

A special Wishing Wharf event where purchased "Tries" pull from a large reward pool. Possible new rewards include:

  • Naval Legacy ship Tier VIII Eiserner Kanzler, based on Bismarck '41 with a historically accurate battle-scarred hull. Owners get bonus access to the four-piece Operation Rheinübung collection (rewards: Seasoned Commander Ernst Lindemann with enhanced skills, Eiserner Kanzler flag, and the "Operation Rheinübung" achievement)
  • British battleship Tier VIII Prince of Wales
  • German battleship Tier VIII Bismarck '41
  • Hunt Continues permanent camouflage for Cossack
  • Rheinübung permanent camouflage for Prinz Eugen
  • Plus other ships that took part in the real historical Hunt

Bismarck '41 and Prince of Wales are also available for direct purchase in Admiral Packs in the Armory and Premium Shop.

Trade-In (Jun 4 → Jun 18)

Trade-In returns for the last two weeks of 15.4 with expanded ship lists on both sides.

  • Trade in your Tier V+ Premium and Special ships (including those obtained from Event Passes)
  • Click any eligible ship to see Trade-In options
  • Possible new ships include Uncommon Premium and Special ships
  • Half of your old ship's value (in Doubloons) is subtracted from the price of the new one
  • One trade at a time

Full ship lists in the Development Blog.

War is Over Containers return (from Jun 11)

Refreshed War is Over containers return for players who haven't finished the "39–'45 Chronicles" collection (completion rewards: San Diego + the "39–'45 Chronicles" achievement).

  • War is Over standard container: 6,000 Coal each
  • War is Over Premium container: in batches of 5 and 25 for Doubloons (also available for real money in the Premium Shop)

Other Changes

To address a long-standing community request, a new Spanish commander voiceover has been added. The existing one can be found in Audio Voiceover settings as Spanish (Mexico), while the new European one is listed as Spanish.

u/BazingaFlux_WG — 14 hours ago

Amiral Lartigue owners, would you buy her again?

I’m currently thinking about getting Amiral Lartigue once the steel coupon returns in a few days, and I’d really appreciate some honest opinions from people who actually own the ship.

For context: I generally enjoy hybrid ships and aggressive cruiser gameplay. I already own Hildebrand, so I’m fully aware that many people consider Amiral Lartigue to basically be a “worse Hildebrand”. But honestly, the ship still really interests me. What attracts me isn’t even mainly the planes, but more, the gunplay, the aggressive/offensive playstyle, the flexibility and the idea of actively making plays instead of just sitting back farming.

I also tend to enjoy ships with personality more than pure meta picks. What I’m NOT looking for are comments like: “ship bad” or people judging it purely from stats without actually owning it.

I’m basically trying to figure out whether this is one of those ships that maybe isn’t top-tier meta, but still becomes incredibly fun if it clicks with your playstyle.

reddit.com
u/winnidu — 15 hours ago

Wargambling will never change

If they would just let me buy exactly what I want, like the AL Commanders I want rather than either gambling with loot boxes and hope I get the one I want or pay out the nose for overpriced PNGs and voice overs in massive bundles, I would actually open up my wallet a bit.

Same goes with things like the AL camos, other collabs, etc.

The ever more aggressive and increasingly predatory micro-transactions are driving me away from the game because if I want to get anything good then I am expected to drop not insubstantial sums of money to get it.

Frustrates me that whales keep spending huge amounts of money on loot boxes or Wishing Wharf stuff that incentivizes WG to keep doing it.

reddit.com
u/OrranVoriel — 18 hours ago

Secondary ships have made fun DDs miserable

It's difficult to describe the agony of facing Libertad, Schlieffen, Prinz Adalbert, and the rest in classic gunboats like Marceau and Kleber. What used to be pretty manageable games have turned into pulling teeth against 12 and 13km range death auras as they reduce these very enjoyable gunboats into miserable torpedo boats. I don't understand why they have to be this miserable to play against. Even in hybrid boats they are unreasonably good at shutting down the classic DD vs DD joust because their auras will win the fight before your guns do. Maybe I am just bad at this game but I can't comprehend why wargaming is addicted to adding more of these miserable boats to the game.

reddit.com
u/SummerSome1 — 23 hours ago

What is up with my torpedo view

https://preview.redd.it/zopmym5n9g2h1.png?width=1810&format=png&auto=webp&s=da571be5bea2108b3eebeba399e36ba83f398a25

ever since i re installed wows, this is what my torp screen always looks like. In game it still gives me the white line, but the entire thing is useless when playing close, because i can't see the ship i'm firing at and if it's turning. So now i just cant play torpedo dds anymore. is there a way to fix this without reinstalling or something.

reddit.com
u/Particular_Prior_303 — 18 hours ago

Is submarine surveillance preparation time bugged?

I have special upgrade to reduce preparation and cooldown by 20%, 2 mounted flags, captain skill to reduce consumable cooldowns and preparation.

When I hover the mouse on my submarine surveillance icon, it says 191s preparation, and at the same time, the timer tickets from 5:30, which is 330s preparation.

Is this a bug?

https://preview.redd.it/ptj4uxtbjf2h1.png?width=2235&format=png&auto=webp&s=63b0e78bef191a3b410168f713d132135656053d

reddit.com
u/Careful_Orchid_450 — 20 hours ago

Is the fake discount not illegal?

So this "discount" is not actually a real discount is it? The packs are never offered for the price without the discount. Does this not make it misleading and “false reference pricing” or “strike-through pricing"? Feels like Wargaming is asking to be sued.

Warhammer ships question

Is this DD worth it? Im no really interested in the other 3.
Does anyone knows which ship replica is also?
Thanks in advance

u/LycanrockyOwO — 1 day ago

Wishing wharf in context of real life events.

Item Drop Chance Real‑World Event with Similar Probability
VIII EISERNER KANZLER 0.1% Being struck by lightning in a given year (≈0.0001–0.03%) — same order of rarity
VIII BISMARCK '41 0.29% House fire affecting your home in a year (≈0.3%)
VIII PRINCE OF WALES 0.29% Major hurricane landfall on a specific coastal city (≈0.3%)
VI ARK ROYAL 0.29% Serious car accident causing injury (≈0.2–0.3%)
VII RODNEY 0.29% IRS audit for an average taxpayer (≈0.2–0.3%)
VIII PRINZ EUGEN 0.29% Flood damage from a “100‑year flood” in any given year (≈0.3%)
VII HOOD 0.29% Workplace injury requiring medical attention (≈0.3%)
VIII COSSACK 0.29% Identity theft affecting your finances (≈0.3%)
Special rewards (each) 0.83% Car theft in the U.S. (≈0.8%)
Common rewards 92.9% Nothing unusual happening — the everyday baseline
reddit.com

40k ships question

With the 40k event going on and the coupon to get 50% off ive been debating on picking up one of the battleships. I already have the Mainz and as much as I like the skin I dont think its worth it to get the Cross of Dorn. I have also heard that the DD is pretty mediocre for its role. That leaves the two battleships, from what I can tell ( to be honest I didnt go into ship tool to compare directly) they are the same ship, just different skins.

My question is, are they worth it? There are a good amount of big guns for the tier on them and there looks to be a great amount of secondary guns too. For those that have one is it a sniper? A brawler? How do they play and would you recommend picking one up? I have the Schleif, Monty and Libertad and im almost to Thor for BB line experience is that something that would translate into how these ships play?

Thank you in advance guys! Im a big 40k fan but I dont want to drop money on a port queen just because of a skin. Ya know?

reddit.com
u/Badboey144 — 23 hours ago

Sicilia secondaries are the biggest bait in the game

As one of the Top 10 Sicilia players on EU, i was visiting Copenhagen again, since i got tired of the main gun build, since lets be real, i can just play Cocklombo for that.

So yeah, i get that the conclusion isn't anything new, but holy hell are Sicilias secondaries bad.

They combine the 4 unholy traits of suck into one

-The range sucks

-the gun angles suck

-the reload sucks

-the accuracy sucks

And if that wouldn't be bad enough, the secondaries are also SAP, so you can't set fires, your shells can bounce and since automatic secondary targeting is dumb AF those shells also often hit the most armored parts of ships, resulting in zero damage, again, you still can't set fires, meaning the secondaries do absolutely nothing against angled and/or armored targets.

So i was playing 3 games with that build in total and at most these secondaries did like 35k damage.

One game was particularly egregious, since two DDs just taunted me that game, by gunning me within my secondary range for a solid 2 or 3 minutes, the didn't kill me, but in return my SAP secondaries did 2000 and 3000 damage per DD in return lmao, give they where at 8+ kilometers, but seriously, wtf.

After that i said fuck it, played a Libertad game, W-keyed into a friendly Somers smoke, caught a St Vincent bow-in and killed it within a minute. So that was 100k secondary/fire damage right there and after that i killed a Worcester and a DD with mostly secondaries before i died.

Seriously, playing Sicilia secondary build and then Libertad just shows how underpowered Sicilias secondaries are.

They hit for Similar damage, but Libertad actually hits, pens more, sets a shitton of fires, doesn't care about angling and gets further boosted by the F-key.

Even if youd copy the accuracy and F-Key onto Sicilias secondaries, they would still would suck in comparison.

Meanwhile Libertad also gets decent guns, has no freeboard, citadel or superstructure and improved heals with a faster cooldown.

Yes, obviously Libertad is overpowered, whilst Sicilia is mid, but holy discrepancy bois.

Seriously, i would be totally fine, if they gave Sicilia like 40 seconds of main battery reload, but gave the secondaries manual targeting only, with Battlecruiser dispersion or something. Keep the range and reload, but make the secondaries unique and potent.

They need better accuracy/hitting DPM and manual targeting, so you can at least hit shipparts you actually can damage.

At the moment Sicilia is just tragic, since it's expensive, but a cool concept in theory. It just doesn't work and gets outperformed by Cocklombo for Main Guns and by Libtard for Secondaries.

reddit.com
u/Guenther_Dripjens — 1 day ago

Post-Nerf Colombo

First game out:

*Click, get 20k*
*Click, get 20k*
*Click, get 17k*

Yeap the boat is absolutely fine, still. I don't even have LegMod on it yet.

reddit.com
u/TheHelmsman84 — 1 day ago

40k Cross of Dorn (Mainz) for $27 USD with coupon

The Warhammer 40k crossover ships have returned. There's a coupon for 50% off one of the ship bundles, so if you were thinking of getting the Mainz, you can get the Cross of Dorn (Mainz reskinned which can be turned off) for 50% off: $27.

A much more reasonable T8 ship purchase.

reddit.com
u/ShadowNell — 1 day ago

(Rant) WG your pricing policy makes me want to quit your game

NowI’m actually done. Wargaming has for me officially flown past "greedy" and entered a whole new dimension of pure corporate delusion.

We all knew the "Hunt for Bismarck" anniversary event was coming. We knew they were cooking up Bismarck '41 with manual secondaries and a speed boost. As a massive history nerd and a long-time German BB main, I was genuinely excited. Part of me feared they would cash out on this opportunity.

I was correct. ONE HUNDRED AND TWENTY DOLLARS. Or, you know, you can gamble your life savings away on Wishing Wharf RNG bundles to try and get it.

Let that sink in. ONE HUNDRED AND TWENTY DOLLARS FOR A SINGLE TIER VIII PREMIUM SHIP.

That is literally the price of TWO brand-new, top-tier, masterpiece AAA video games. Think Elden Ring plus Cyberpunk 2077 combined for the price of one digital battleship that has less health than the tech tree version and doesn't even get Hydro!

It’s an absolute slap in the face to the players, especially the history enthusiasts who just want to play a legendary ship in its actual historical 1941 sortie configuration. WG knows exactly what they are doing. They know the Bismarck name prints money, so they artificially inflated the price tag because they know the whales will drop the cash anyway. They are actively penalizing the fans for loving the history.

Vote with your wallets, people. Do not give them a single cent for this event. I love the historical aspect of this game, but this level of unadulterated greed makes me want to uninstall.

reddit.com
u/Un42nate — 1 day ago

I hate how Naval Legacy ships have been locked behind extreme Gacha Mechanics

Yamato Kai, Roma Aeterna and now Eiserner Kanzler have all been locked either behind the top end (or incredibly low chance) of Whishing Wharf events (Yamato and Eiserner), or stupid low chances behind sequential loot boxes (Roma).

As someone who is a pretty big history fan, the fact that these ships exist alone, is quite frankly annoying, because really they could have simply been really cool skins. But alas, even as they have been added as unique individual ships, the sheer expense needed to get all of these ships is absurd.

I really wish WG had instead made these special ships more accessible through additional campaigns/personal missions (similar to Halsey/Yamamato etc), where you would have the opportunity to slowly grind these ships out over a period of months/a year. Something that doesn't expire like dockyard ships do, but would take a significant amount of time/skill to grind each of these ships. If you wanted to get them sooner, then you could spend your dubs ig or something like that if WG really wants to encourage you to spend your money.

I dunno, just kinda rambling a bit, because I would love to have the full collection of these, quite frankly, amazing visual versions of these ships especially with how closely Wargaming models them to their real life counterparts, but if you already missed out on them or don't whale now, sucks to suck I guess.

curious to hear people's thoughts

/rant over

u/9_9_destroyer — 1 day ago

Big nerf and big buff for C.columbo from 15.4?

i think this update wg make it looks like a big nerf by removing spotter and make long range inaccurate

but the buff that make gun a lot more accurate at medium-short range still make those nerf pretty much harmless to the columbo though..

you think this change make columbo worse or better?

https://preview.redd.it/livt6u3gpe2h1.png?width=1449&format=png&auto=webp&s=b3829880b5a884277f8e800fd17da5e66aeb5943

reddit.com
u/Best-Beautiful7371 — 23 hours ago