

the mistwood are extremely dark
I just finished celebration in smoke and wtf ? did i just get 3 people killed ??
none of them seemed like the culprit and all 3 of them got cremated, is this some super twisted trolley problem the content team just subjected me to ?
I combined Hawaii and Jacksonville, and made it russian
T10 soviet cruiser Bigensk
Had the project 82 cruisers developed at the end of the 40's been layed down, it is likely that the construction would have stalled after the death of Stalin in 1953 At the same time, light cruisers were entering developement to carry quadruple-gun 130 mm BL-132 mounts Recognizing that naval warfare had shifted when spies would report the radical changes Hawaii got from Alaska, we can imagine that the project 82 cruisers could have been completed with a similar armament
Hull : Petropavlosk, 25mm nose and stern, 55800 HP, 30s fires, 14.4km surface detectability, 8.3km air detectability
Main battery : 3x4 + 6x2 130mm guns
- 6s reload
- 6s turret traverse
- 18.5km max range
- maximum dispertion 157×92m
- HE characteristic : 1800 damage, initial velocity 950m/s, 22mm penetration
- AP characteristic : 2600 damage, initial velocity 950m/s, 45-60° ricochet angles
AA characteristics :
- flak count : 9, flak damage : 2240
- long range : 6.6km, 230 DPS
- medium range : 4km, 400 DPS
- no short range AA
Consumables :
- slot 1 DCP 10s action time, 60s reload, unlimited charges
- slot 2 repair party 28s action time, 80s reload, 279 HP recovered per second, 3 charges
- slot 3 hydroacoustic search ship detection range 5km, torpedo detection range 3.5, 100s action time, 120s reload
- slot 3 DFAA, action time 40s, flak strength +100%, DPS+50% reload time 120s
- slot 4 suveillance radar, 10km range, action time 30s, reload time 120s
Alternative fire mode :
- reload time +50%
- AP penetration +100%
- AP ricochet angles changed to 50-65°
- HE penetration +40%
Why not divide token quantity by 50 ?
The packs could be 1/12/28/88 tokens and the cost could be 1 token/pull, mechanically it makes no difference if you pay 50 or 1 token, it will cost the same, and i see no mission or battle pass steps giving less than 50 token that would justify inflating the amount
Law abiding fruma citizen gets arrested when entering espren, might decide to attack a fort later today idk
mount training
i swear there is some kind of desire sensor, i've toured the entire map twice and never saw one acceleration node
ile de france 28 juin 2026, qu'est ce ?
desolé pour la qualité, le machin bouge tout le temps
While i'm waiting for my application to balance & devellopment team to be processed, have a new one
T10 HMAS BB Insurmountable
As the war progressed and the capability to produce 234mm HE shells for the secondary battery of libertad further decreased, the chilean navy took the heart wrenching decision to either sell or scrap the crown jewel of their navy
It could have been sold to the australian navy who did have the ability to produce said shells for their battleship Irresistible and would modernise Libertad, replacing its main guns with the same quadruple 234mm main guns
Hull :
- 32mm plating, 50mm mid section, 50mm deck
- 92400 HP
- detectability by sea 15.5km, detectability by air 10km, detectability after firing in smoke 10.5km
- torpedo protection 45%
- speed : 28.5kn
- turning circle : 870m
Armament :
- 6×4 + 10x2 234mm main guns
- max range 20km
- reload time 26s
- initial shell velocity 841m/s
- HE shell characteristics : 3350 alpha, 39mm pen, 16% fire chance
- AP shell characteristics : 5750 alpha, 45-60° ricochet angles, 0.033 fuse timer
- dispertion ellipse 257x150, 1.2 sigma
- 8x1 127mm secondaries, reload time 5 seconds, HE shell alpha 1800, penetration 21mm, range 8.3km dispertion horizontal dispertion 490, sigma 1.0
Consumables :
- DCP 15s duration, 80sec reload
- Repair party 28s duration, cooldown time 80 seconds, 4 charges, HP per second 462, citadel healing 30%
Alternate fire mode :
- change AP characteristic : drag coeficient 0.253 -> 0.360, ricochet angles 45-60 -> 60-75, arming threshold 39mm -> 12mm, fuse timer 0.033s -> 0.005s (gibraltar AP)
gun angles :
A turret: 0 forward 35 back
B turret: 0 forward 33 back
P turret: 37 forward 30 back
Q turret: 30 forward 37 back
X turret: 30 forward 0 back
Y turret: 36 forward 0 back
I shared this on the official discord, you should get to see it too
T10 PANAM Solidaridad
Sistership of Libertad of the eponymous libertad class BB, the ship is the result of many factors. As the south american war progressed, the 234mm barrel production proved unsustainable, especially with Libertad still active. As a result, the ship doesn't have the iconic secondaries, and more side plating was added to balance the weight, which would prove invaluable as italian BBs escorting italian regime in exile soon entered the south american war theater. Similally due to material shortage to maintain libertad's ammunition stock, Solidaridad main battery could only use AP and it's gunning philosophy was to make each shell count, putting a focus on accuracy
Hull :
- 32mm plating, 110mm mid section, 50mm deck
- 92400 HP
- detectability by sea 15.5km, detectability by air 10km
- torpedo protection 45%
- speed : 28.5kn
- turning circle : 870m
Armament :
- 6×2 419mm main guns
- max range 22km
- reload time 30s
- initial shell velocity 950m/s
- AP shell characteristics : 13000 alpha, 50-65° ricochet angles, 0.033 fuse timer
- dispertion ellipse 233x150, 1.9 sigma
- 8x1 127mm secondaries, reload time 5 seconds, HE shell alpha 1800, penetration 21mm, range 8.3km dispertion horizontal dispertion 490, sigma 1.0
- 10x5 533mm torpedo launchers
- maximum range 15km
- reload time 106s, number of loader : 2+2. Similar to T10 kitakami, the torpedo launchers will reload sequentially, but at a rate of 2 launcher per side
- torpedo characteristics : 17500 alpha, 66kn speed, detectability 1.3km, flood chance 296%
Consumables :
- DCP 20s duration, 80sec reload
- Repair party 10s duration, cooldown time 40 seconds, 3 charges, HP per second 2936, citadel healing 30%,
Alternate firing mode :
- reload time +40%
- main battery dispertion -10%