
The armor is mostly ceremonial
So are the tattoos, actually 😁

So are the tattoos, actually 😁
The Black Cats are all about a life of freedom, excitement, and beautiful girls. Their leader, Pantera, intoxicates the girls with her dominant attitude, gorgeous looks and the scent of sweat and leather.
Krea 2, of course 💪
Not a single enemy, but rather a harbinger of disease and death. Talona's power waxes when there is a plague or rampant illness, so she often chooses to unleash one of these minions upon unsuspecting port cities or towns to help create just such a disaster. These fanatics will do anything to spread their plague, typically having significant clerical spells at their disposal to create an army of vermin. A foul and contemptible goddess, Talona loves to be placated and feared.
Beautiful, dark, and incredibly cold, calculating and evil, The Queen of Air and Darkness represents the worst side of the fae folk. Irredeemably evil, her avatar haunts the darkest woods, seeking elves, fae and sylvan folk to corrupt and use for her purposes.
I drew the info for her from the old Monster Mythology 2nd edition book, which unfortunately has nowhere near the detail of the mainstream FR deities books. So, at least for now, she remains mysterious, a disruptive foe who appears sometimes in the Wealdath to torment the elves, druids and fey folk. I would only rate her a demigod; the book said she is an intermediate deity, but I don't buy that.
A member of an all-elven adventuring party, Shanna and her companions were encountered at the outskirts of the Necropolis in a desperate battle with a death knight and his retinue. While the party intervened and aided them, the elves remained cool and distant. Shanna herself is a fighter who is highly specialized in the use of the bow, and even Roric - a high level ranger and noted archer - was impressed by her skills.
Valerith leads the handmaidens, Margaretta's personal bodyguards and servants. A former Sembian princess, and now a slave, Valerith has developed a tremendous loyalty to Margaretta. And deeper than that, a love for her Mistress. Margaretta was unaware initially, but one night changed everything. Valerith fought for several minutes alone with her Mistress against a group of assassins, defending her and being grievously wounded in the process.
When help arrived, and eventually the fighting was done, Margaretta picked the slave up, carried her to her bed, and personally took charge of the healing and care of the girl. For the first time, she saw the fierce devotion with which the girl defended her, and noticed the girls eyes as she looked up at her. Margaretta knew it was love, not fear, which motivated the young beauty.
Since then they have been almost inseparable. Margaretta has two women she now feels she can completely let her guard down with - her wife Nymra, and Valerith. She has begun to include Valerith in planning and strategy sessions, noting now how intelligent the young slave is .... and how lovely. When they are alone, Margaretta has also allowed them to explore their desires together. At one point, she asked Valerith if she desired her freedom - fully prepared to give it to her - but the young slave begged only to be kept closer to her Mistress, not sent away. For the first time, a slave was choosing to remain, further cementing their relationship.
Lady of the Mists. Mother of Illusionists. Leira is the goddess of deception and illusion. No one - not even the other gods - have ever seen her true form. Leira is something of an enigma, as she has always woven lies and falsehoods into everything she says. Her only passing relationships with other gods are with Mask, god of thieves, and Azuth, god of spellcasters.
The dogma of the church is as follows: Leirans believe that the Lady can be anything, anywhere, and that nothing is exactly what is seems. They are taught to make folk everywhere doubt what they believe and see in order to restore Holy Mystery to the world. Leirans are to give as well as take, to raise hope as well as dashing hopes. Leirans must never tell the truth when less can do and never use a half truth when a lie would serve better. They should speak truth whenever possible only to fellow worshippers of Leira.
Novices in the faith are charged by the whispering mists of the goddess that: "The Lady is never quite what you think she is. Truth is a worthless thing to know and worth even less to speak aloud. Never speak truth when falsehood will suffice. Cherish and further illusions and rumours, for distortion and legend are what make folk happy and life alluring. Hiding a thing gives it value by the very act of cloaking."
Zubaida made herself ready in the cool night air. A party of travellers had been spotted by scouts not far from their camp at the oasis. Fools - one travelled at night and rested during the day. She and her sisters would set upon them as they rested, as quiet as desert serpents. It looked like a party of adventurers, but they were weak and tired .... easy prey for them. If nothing else, their arms and armor were valuable, and perhaps they had treasure. So long as there was no risk, they would try and take them alive - the slave markets at Manakesh were eager for new chattel, and several of the young men would either serve well in the mines, or perhaps some eager Sheikh would take a fancy to one of them....
The change had come upon him, finally, in his 32nd year. There was still further to go, but he knew, from his test dives, that he wanted to live now in the water, with his brothers and sisters. The call of Father Dagon and Mother Hydra could no longer be ignored. What a magnificent city they had built, deep down in the water, in that sheer drop beyond the reef. Y'ha-nthlei! He had seen it only in dreams so far, but tonight he would see it for himself, it's wonders, it's grand spires and fantastic temples!
The newest of Margaretta's handmaidens reveals her new look. Margaretta designed an eye-catching, striking look for the former princess. She loves to show off her new prize whenever possible, so Thornflower has become very well known amongst the clergy and royal classes of Dambrath.
Thornflower is a N elven female magus (eldritch scion), level nine. She is the lowest ranking member of the handmaidens, and thus expected to serve them, but in practice she is protected and trained by the others, who have all become smitten with this rare treasure. She is now a devoted worshipper of Loviatar, renouncing her faith in the Seldarine altogether. Her tiara remains, but is no longer merely a display to humiliate the young beauty. It has been enchanted to enhance her charisma even further, powering her spellcasting.
Pharaoh of the Gods. Lord of the Sun. Horus-Re is the leader of the Mulhorandi pantheon and represents the sun, vengeance, rulership, kings and life.
The Lord of the Sun is a dedicated foe of evil and is merciless and relentless in his war against the forces of Set. He abhors deceit and treachery, and nothing stands in his way when he is attempting to right a wrong or slay a traitor. Horus-Re maintains a perpetually stern demeanour and speaks with such command that it is nearly impossible for a mortal to disobey his commands. He has never been known to smile or laugh, and he regards any mortal in his presence with a distant, extremely detached stare.
Novices of the church are charged as follows: "Goodness, honor, and order are the natural state, and that which leads to evil, treachery, and chaos is by rights unnatural and the enemy. Lead Mulhorand by example, and let your deeds speak your intentions. Goodness and harmony come from living within maat rather than fighting it. A n organized approach brings the most good for all. Laws exist to bring prosperity to those under them. The pharaoh and the church of Horus-Re rule with Horus-Re's guidance and set laws as guidelines for honorable action within Mulhorand's tradition. Those guidelines must be applied with honor; when honor is lacking in their application, the fair judgement of Osiris shall be as law. Cause the most good to Mulhorand's people through the least harm. Make no hasty changes or decisions, as their consequences are always suspect and may undermine the steadfast rule of eternity. Protect the weak and avenge all wrongs. Abide the existence of no traitors, for they are without honor and therefore against the order of things. Smite them with righteous vengeance. Protect the pharaoh, his goods, and the holy places and property of the church. Action against them is action against Horus-Re and an offense in his eyes."
Horus-Re is shown here on his galley Matet, which can sail, float or fly as needed.
Wants the party dead (well, all but one....). Will wait for them to exit the Necropolis and then strike at night, when they are exhausted and weakest.
I could not get Krea 2 to understand the I didn't want a Dracula cape 😅 but I'm pretty pleased with it overall. It's a callback to the 80's X-Men run of Claremont and Byrne, when Jean was kidnapped by the Hellfire Club and brainwashed into being their new Black Queen. I loved that look on her 🥰
The Lady of all Love. Mistress of Enchantment. Isis is the Mulhorandi goddess of weather, rivers, agriculture, love, marriage and good magic.
Isis is a goddess of even temper and great dedication. She is a regal and noble deity who is eager to share the knowledge of the gods with humanity and often goes to great lengths to introduce her worshippers to new concepts and ideas. In many cases, these new ideas take the form of magical spells and enchantments. Isis often finds the antics of mortals amusing, but she is a kind, understanding goddess who cares greatly for her worshippers and the peoples of Unther and Mulhorand.
While a goddess of love, and being incredibly beautiful, she has rejected invitations from the goddesses of the Evergold several times, though Sharess continues to try. Isis views the others as flighty and overly playful, though a part of her wishes she could join in their revels.
The dogma of the church: The clergy of Isis is to encourage love, affection, and marriage in the citizens of Mulhorand and Unther. They are to sow the seeds of happiness, family, and food wherever they go and provide wise counsel for those in need. They are to use their magic only to the benefit of the people of the Old Empires, particularly by shaping the weather to serve the populace and creating magical items and charms for the benefit of all. The clergy is also charged to protect the heroes of Mulhorand and those who are in love.
I did this image on a whim, and I think she turned out pretty well. I'll make another attempt sometimes soon, trying to add the fur on her cape without it looking silly, and I'll split the bustier and panties. But I do really like how dynamic and elegant she looks here. Regal!
A locked solid oak door, in a guarded estate, leading to a windowless room where an important ledger is located? Livia will handle it. She'll be in and out like a shadow in the night. If Livia agrees to a job, it will be bloodless, precise .... and she'll be paid up front.
Zariel is unique among the ranks of the archdevils. The Duchess of Avernus is actually a fallen solar; a dedicated foe of the hated demons. Always a zealot, she had taken her legions to Avernus (the 1st layer of the nine hells) to attack a demon army but was defeated. Brought before Asmodeus, he convinced her that he understood her zeal for battle and hatred of the demons, and she chose to fall rather than to resist. Her spirit was corrupted with an evil and zealotry which already existed there.
Her command of the first level is tenuous. She is despised by the other archdevils, though she has proven fairly effective at defending the Hells from the demon hordes, even though her stated goal is to take the battle to the demons. She has a rival for power as well; Bel, a mighty pit fiend, seeks to supplant her, but he is hated by the other archdevils as well, so he has no support to remove her. But he watches and waits.
I think a lot of people writing the fiction try to give Zariel a pass. While she claims she "rose to shoulder a cosmic burden," she is impetuous, reckless, hateful and obsessed with battle. Asmodeus didn't corrupt her, she was already corrupt before her fall. Hateful and paranoid, she's now where she belongs - in the heart of evil.
Most modern renderings of her show her as bald, half burnt .... I don't think so. Her corruption has always been within. I prefer to show her with her deceptive beauty still intact. It's in her dark heart where the evil has taken root.
After a week on the road, Elara had been looking forward to a hot bath, a soft bed, and some well cooked food. And the way that barmaid had been looking at her - perhaps she'd go down to the common room and find out when she was done working. The Raven's Wing .... what an inviting place. Lot of cats around, though. She began to undress, stopping partway for a big stretch. Maybe that girl knew how to do massage as well....