u/54u54ge

Pyre Watch – AE Build #118

The Pyre Watch are a Redguard order dedicated to Tuwhacca. They are charged with guarding the ash remains of the werewolf and vampire army in Bangkorai from necromancers wishing to use the remains for their nefarious purposes.

Redguard – Level 55 – H/M/S – 0 / 2 / 1 – 100 (150) Magicka / 460 (690) Health / 280 (395) Stamina

Standing Stone: Atronach Stone

Blessing: Blessing of Arkay (closest to Tuwhacca)

Magic:  Candlelight, Grand Healing, Stendarr’s Aura (dual cast), Guardian Circle (USSEP fixes this spell)

Shouts: Slow Time, Whirlwind Sprint

Factions: Dawnguard, College of Winterhold, Imperials / Stormcloaks

Gear

Redguard Hood: Fortify Archery 75% + Fortify Restoration 46%

Haafingar Guard Armor: Fortify Health 115 + Fortify Restoration 28% & Magicka Regen 10%

Penitus Oculatus Bracers: Fortify Carry Weight 69 + Fortify Light Armor 46

Penitus Oculatus Boots: Fortify Stamina 115 + Resist Fire 86%

Ring: Fortify Health 115 + Fortify Restoration 46%

Amulet: Resist Disease 144% + Resist Magic 37%

Silver Crossbow: Turn Undead 69 + Fire Damage 85

Perks

Alteration 8: Novice – Expert Alteration, Magic Resistance 3/3, Atronach

Destruction 3: Novice Destruction, Augmented Flames

Enchanting 9: Enchanter 5/5, Insightful Enchanter, Corpus Enchanter, Extra Effect, Fire Enchanter

Restoration 8: Novice – Apprentice Restoration, Restoration Dual Casting, Regeneration, Recovery 2/2, Respite, Necromage

Archery 10: Overdraw 5/5, Eagle Eye, Steady Hand 2/2, Power Shot, Quick Shot

Smithing 2: Steel Smithing, Arcane Blacksmith

Alchemy 7: Alchemist 5/5, Physician, Benefactor

Light Armor 7: Agile Defender 5/5, Custom Fit, Unhindered

Alchemy

The farm produces:

24 x Fortify Health 170 for 60 seconds, Restore Health 266 (Blue Mountain Flowers + Wheat)

50 x Regenerate Health 213% for 300 seconds, Fortify Archery 170% for 60 seconds (Canis Root, Juniper Berries, Namira’s Rot)

Full Build

https://www.skyrimaebuilds.com/pyre_watch.php

Next Build

Elder Druid – Wood Elf / Werewolf – Mage

https://www.reddit.com/user/54u54ge/comments/1vmb8to/elder_druid_ae_build_119_preview/

u/54u54ge — 10 days ago

Oathsworn – AE Build #117

As an Oathsworn you are a dedicated disciple of Malacath and an elite combatant that is considered to be among the most fearsome of warriors in Tamriel.

Orc – Level 60 – H/M/S – 0 / 2 / 1 – 100 (265) Magicka / 500 (615) Health / 290 (360) Stamina

Standing Stone: Atronach Stone

Blessing: Blessing of Talos

Magic:  Candlelight, Grand Healing

Shouts: Unrelenting Force, Whirlwind Sprint

Gear

Rahgot: Fortify Stamina 70

Orcish Plate Armor: Fortify Destruction 28% & Magicka Regen 10% + Fortify Health 115

Orcish Plate Gauntlets: Fortify Magicka 115 + Fortify Two-handed 75%

Orcish Plate Boots: Resist Frost 69% + Resist Shock 69%

Ring: Fortify Destruction 46% + Fortify Restoration 46%

Amulet: Fortify Destruction 46% + Resist Magic 37%

Volendrung: Absorb Stamina 50

Orcish Crossbow: -

Perks

Alteration 8: Novice – Expert Alteration, Magic Resistance 3/3, Atronach

Enchanting 8: Enchanter 5/5, Insightful Enchanter, Corpus Enchanter, Extra Effect

Restoration 8: Novice – Expert Restoration, Regeneration, Recovery 2/2, Respite

One-handed 10: Armsman 5/5, Fighting Stance, Savage Strike, Bone Breaker 3/3

Heavy Armor 6: Juggernaut 1/5, Fists of Steel, Cushioned, Conditioning, Well Fitted, Tower of Strength

Smithing 6: Steel Smithing, Dwarven Smithing, Orcish Smithing, Ebony Smithing, Daedric Smithing, Arcane Blacksmtih

Two-handed 12: Barbarian 5/5, Champion’s Stance, Devastating Blow, Great Critical Charge, Sweep, Skullcrusher 3/3

Alchemy 11: Alchemist 5/5, Physician, Benefactor, Poisoner, Concentrated Poison, Green Thumb, Snakeblood

Alchemy

The farm produces:

27 x Fortify Health 170 for 60 seconds, Restore Health 266 (Blue Mountain Flowers + Wheat)

54 x Regenerate Stamina 213% for 300 seconds, Fortify Two-handed 170% for 60 seconds, Fortify Illusion 170% for 60 seconds, Resist Fire 128% for 60 seconds (Dragon’s Tongue + Fly Amanita + Scaly Pholiota)

54 x Paralysis 43 seconds, Lingering Damage Health 43 for 10 seconds (Canis Root + Imp Stool + Mora Tapinella)

Full Build

https://www.skyrimaebuilds.com/oathsworn.php

Next Build

Pyre Watch – Redguard – Combat Archer

https://www.reddit.com/user/54u54ge/comments/1vh17n3/pyre_watch_ae_build_118_preview/

u/54u54ge — 16 days ago

Houndmaster AE Build #116

You have honed your skills of the natural world, increasing both your survival skills and knowledge. While others may want the company of another warrior, as they search long lost dungeons for treasure, you have gained a trusty warhound as your companion.

Breton – Level 60 – H/M/S – 0 / 2 / 1 – 100 (265) Magicka / 500  (730) Health / 290 (405) Stamina

Standing Stone: Atronach Stone

Blessing: Blessing of Talos

Magic:  Candlelight, Call to Arms, Grand Healing

Shouts: Unrelenting Force, Whirlwind Sprint

Gear

Mage Hood (apprentice version):  Fortify Illusion 46% + Fortify Restoration 46%

Dawnguard Armor: Fortify Health 115 + Resist Disease 144%

Stormcloak Officer Bracers: Fortify Magicka 115 + Fortify One-handed 75%

Stormcloak Officer Boots: Fortify Stamina 115 + Muffle

Ring: Fortify Health 115 + Resist Frost 69%

Amulet: Resist Fire 69% + Resist Magic 37%

Steel Mace: -

Perks

Alteration 6: Novice – Expert Illusion, Magic Resistance 1/3, Atronach

Enchanting 8: Enchanter 5/5, Insightful Enchanter, Corpus Enchanter, Extra Effect

Illusion 8: Novice – Master Illusion, Animage, Kindred Mage, Quiet Casting

Restoration 8: Novice – Expert Restoration, Regeneration, Recovery 2/2, Respite

One-handed 10: Armsman 5/5, Fighting Stance, Savage Strike, Bone Breaker 3/3

Smithing 3: Steel Smithing, Elven Smithing, Advanced Armors

Alchemy 11: Alchemist 5/5, Physician, Benefactor, Poisoner, Concentrated Poison, Green Thumb, Snakeblood

Light Armor 5: Agile Defender 3/5, Custom Fit, Unhindered

Alchemy

The farm produces:

21 x Resist Shock 128% for 60 seconds, Fortify Health 170% for 60 seconds, Restore Health 266 (Blue Mountain Flowers + Glowing Mushrooms + Swamp Fungal Pod)

42 x Fortify Carry Weight 170 for 300 seconds, Regenerate Stamina 213% for 300 seconds, Fortify Illusion 170% for 60 seconds, Restore Magicka 266 (Mora Tapinella + Scaly Pholiota + Steel-Blue Entoloma)

90 x Paralysis 43 seconds (Canis Root + Imp Stool)

Full Build

https://www.skyrimaebuilds.com/houndmaster.php

Next Build

Oathsworn – Orc - Barbarian

https://www.reddit.com/user/54u54ge/comments/1uy168c/oathsworn_ae_build_117_preview/

u/54u54ge — 1 month ago

Spectre - AE Build 115

From out of nothing the spectre of death appears, an armoured shadow with brilliant blades held high.  In a flash the swords fall, severing life from limb in a bloody arc. All around, screams of terror and shouts of fear erupt, as quaking hands draw blades to fight the masked murderer.

Nord – Level 60 – H/M/S – 0 / 2 / 1 – 100 (265) Magicka / 500 Health / 290 (445) Stamina

Standing Stone: Atronach Stone

Blessing: Blessing of Talos

Magic:  Muffle (dual cast), Invisibility (dual cast), Grand Healing

Shouts: Become Ethereal, Whirlwind Sprint

Gear

Masked Necromancer Hood:  Fortify Illusion 46% + Fortify Restoration 46%

Nightingale Armor: Fortify Stamina 40 + Resist Frost 50%

Dark Seducer Gauntlets: Fortify Magicka 115 + Fortify One-handed 75%

Dark Seducer Boots: Fortify Stamina 115 + Fortify Sneak 75%

Ring: Fortify Illusion 46% + Resist Magic 37%

Amulet of Talos: Fortify Shouts 20%

Honed Ancient Nord Sword: FX

Ancient Nord Sword: FX

Perks

Alteration 8: Novice – Expert Illusion, Magic Resistance 3/3, Atronach

Enchanting 8: Enchanter 5/5, Insightful Enchanter, Corpus Enchanter, Extra Effect

Illusion 6: Novice Illusion, Illusion Dual Casting, Animage, Kindred Mage, Quiet Casting, Master of the Mind

Restoration 8: Novice – Expert Restoration, Regeneration, Recovery 2/2, Respite

One-handed 10: Armsman 5/5, Fighting Stance, Savage Strike, Dual Flurry 2/2, Dual Savagery

Smithing 6: Steel Smithing, Dwarven Smithing, Orcish Smithing, Ebony Smithing, Daedric Smithing, Arcane Blacksmith

Alchemy 7: Alchemist 5/5, Physician, Benefactor

Light Armor 5: Agile Defender 3/5, Custom Fit, Unhindered

Sneak 1: Stealth 1/5

Alchemy

The farm produces:

24 x Fortify Health 170% for 60 seconds, Restore Health 266 (Blue Mountain Flowers + Wheat)

48 x Fortify Carry Weight 170 for 300 seconds, Regenerate Stamina 213% for 300 seconds, Fortify Illusion 170% for 60 seconds, Restore Magicka 266 (Mora Tapinella + Scaly Pholiota + Steel-Blue Entoloma)

Full Build

https://www.skyrimaebuilds.com/spectre.php

Next Build

Houndmaster – Breton –Warrior

https://www.reddit.com/user/54u54ge/comments/1usl1ao/houndmaster_ae_build_116_preview/

u/54u54ge — 1 month ago

Armor Rating Tool - AE

I've been working on an armor rating tool for a while now and after testing I've made it available on my Skyrim build website at:

https://www.skyrimaebuilds.com/armor_rating.php

The first part of the tool allows you to calculate your Smithing Quality Level based on your Smithing skill, crafting gear and Fortify Smithing Potion.

The second part looks at light and heavy armor skill, perks and fortify enchantments.

The third part allows you to pick the items found in AE by gear slot and then state whether the Smithing perk for the material is going to be used in your build but only if the item has an associated perk. It also shows and factors into the calculation if an item cannot be improved such as a unique item when the Arcane Blacksmith perk is not taken. If there is a fix in the Unofficial Skyrim Special Edition Patch (USSEP) for an item then I've added it as a separate item.

There's some things that have not been factored into the calculation such as bonuses to the armor rating for wearing 4 pieces of a unique armor set, such as Deathbrand.

The Matching Set perk was a lot of work to add in with multiple items in a slot potentially being of the same set, so instead it just checks that there are 4 items of heavy or light in the items selected and assumes that for example you know you should be selecting 4 pieces of the Glass set for the matching set perk to work.

With the Custom Fit and Well Fitted perks being broken in the base game because of the check for exactly 4 light or heavy items worn it just checks for exactly 4 light or 4 heavy items in the helmet, armor, boots and gauntlet slots for this. Wearing more than 4 will cancel the perks effect in the game unless you play with USSEP that checks for >= 4 items instead of =4.

There are some broken items that have also not been fixed fully with mods, as far as I am aware, such as the Locket of Saint Jiub which doesn't benefit from the Agile Defender perk but the Amulet of Articulation, the other armoured amulet, does. There are some other exceptions like this but they are relatively small in number.

reddit.com
u/54u54ge — 2 months ago
▲ 17 r/SkyrimBuilds+1 crossposts

Pilgrim - AE Build #114

The roads of Tamriel can be dangerous, but you are a tough traveller well versed in history and lore. Your adventures have made you skilled in combat and at conversing with others as you visit the holy places of Zenithar.

This is based on the class of the same name from Oblivion

Imperial – Level 59 – H/M/S – 0 / 2 / 1 – 100 (265) Magicka / 490 (605) Health / 290 (540) Stamina

Standing Stone: Atronach Stone

Blessing: Blessing of Zenithar

Magic:  Candlelight (dual cast), Grand Healing

Shouts: Unrelenting Force, Whirlwind Sprint

Gear

Hide Helmet:  Fortify Destruction 46% + Fortify Restoration 46%

Dawnguard Light Armor: Fortify Destruction 28% & Magicka Regen 10% + Fortify Health 115

Fur Gauntlets: Fortify Magicka 115 + Fortify One-handed 75%

Fur Boots: Fortify Stamina 115 + Resist Fire 69%

Ring: Fortify Destruction 46% + Fortify Stamina 115

Amulet of Zenithar: Fortify Barter 10%

Hide Shield: Fortify Block 75% + Resist Magic 37%

Champion’s Mace: Fire Damage 15

Perks

Alteration 10: Novice – Expert Illusion, Alteration Dual Casting, Magic Resistance 3/3, Stability, Atronach

Enchanting 8: Enchanter 5/5, Insightful Enchanter, Corpus Enchanter, Extra Effect

Restoration 8: Novice – Expert Restoration, Regeneration, Recovery 2/2, Respite

Block 6: Shield Wall 1/5, Deflect Arrows, Elemental Protection, Block Runner, Shield Charge, Quick Reflexes

One-handed 7: Armsman 5/5, Fighting Stance, Savage Strike

Smithing 4: Steel Smithing, Elven Smithing, Advanced Armor, Arcane Blacksmith

Alchemy 7: Alchemist 5/5, Physician, Benefactor

Light Armor 5: Agile Defender 1/5,  Custom Fit, Unhindered, Wind Walker, Deft Movement

Alchemy

The farm produces:

24 x Fortify Health 170% for 60 seconds, Restore Health 266 (Blue Mountain Flowers + Wheat)

52 x Fortify Destruction 213% for 60 seconds, Resist Frost 128% for 60 seconds, Resist Shock 128% for 60 seconds (Glowing Mushrooms + Snowberries + Steel-Blue Entoloma)

Full Build

https://www.skyrimaebuilds.com/pilgrim.php

Next Build

Spectre – Nord – Dual Wield Warrior

https://www.reddit.com/user/54u54ge/comments/1u6de4n/spectre_ae_build_115_preview/

 

u/54u54ge — 2 months ago

Arachnothera - AE Build #113

Bounty hunters sometimes have a specialism and when the need is dire, they are sought by the wealthy or authorities to remove a problem. The Arachnothera have a specialism in hunting creepy crawlies of all types.

Although this is a stealth archer I built it like a combat archer with some stealth perks as a bounty hunter should be more robust than an assassin.

Argonian – Level 65 – H/M/S – 0 / 2 / 1 – 100 (265) Magicka / 530 (760) Health / 310 (425) Stamina

Standing Stone: Atronach Stone

Blessing: Blessing of Talos

Magic:  Paralysis Rune, Grand Healing

Shouts: Aura Whisper, Whirlwind Sprint

Gear

Shellbug Helmet:  Fortify Alteration 46% + Fortify Archery 75%

Falmer Heavy Armor: Fortify Alteration 28% & Magicka Regen 10% + Fortify Health 115

Falmer Heavy Gauntlets: Fortify Magicka 115 Fortify Sneak 75%

Falmer Heavy Boots: Fortify Sneak 75% + Fortify Stamina 115

Ring: Fortify Alteration 46% + Fortify Restoration 46%

Amulet: Fortify Health 115 + Resist Magic 37%

Falmer Bow: Paralysis 15 seconds + Absorb health 37

Perks

Alteration 9: Novice – Expert Illusion, Magic Resistance 3/3, Stability, Atronach

Enchanting 8: Enchanter 5/5, Insightful Enchanter, Corpus Enchanter, Extra Effect

Illusion 4: Novice Illusion, Animage, Kindred Mage, Quiet Casting

Restoration 8: Novice – Expert Restoration, Regeneration, Recovery 2/2, Respite

Archery 10: Overdraw 5/5, Eagle Eye, Steady Hand, Power Shot, Quick Shot

Heavy Armor 4: Juggernaut 1/5, Fists of Steel, Cushioned, Conditioning

Smithing 3: Steel Smithing, Elven Smithing, Advanced Armor

Alchemy 12: Alchemist 5/5, Physician, Benefactor, Poisoner, Concentrated Poison, Green Thumb, Snakeblood, Purity

Sneak 6: Stealth 1/5,  Muffled Movement, Light Foot, Silent Roll, Silence, Shadow Warrior

Alchemy

The farm produces:

54 x Fortify Archery 170% for 60 seconds (Canis Root + Juniper Berries)

28 x Resist Poison 170% for 60 seconds, Resist Frost 128% for 60 seconds, Restore Magicka 266 (Grass Pod + Steel-Blue Entoloma + Thistle Branch

77 x Paralysis 43 seconds, Restore Health 266 (Imp Stool + Swamp Fungal Pod)

The potions on this build are fairly low value so the Restore Health on the Paralysis Poison increases the sale value and should help with gold generation until you are ready to take the Purity perk to remove the Restore Health effect from the poison.

Full Build

https://www.skyrimaebuilds.com/arachnothera.php

Next Build

Pilgrim – Imperial – Light Armor Knight

https://www.reddit.com/user/54u54ge/comments/1tq8hj9/arachnothera_ae_build_112_preview/

u/54u54ge — 2 months ago

Dirgesinger - AE Build #112

Dirgesinger voice melodies not of celebration and joy but of sorrow and grief.  They hold high positions in death obsessed cults as part of a hierarchy of death priests.

Breton – Level 63 – H/M/S – 1 / 2 / 0 – 310 (475) Magicka / 510 (625) Health / 100 (215) Stamina

Standing Stone: Atronach Stone

Blessing: Mara for 10% reduction in Restoration spell costs as there is little reduction

Magic:  Candlelight, Rout, Hysteria, Dread Zombie, Grand Healing

Shouts: Dismay, Whirlwind Sprint

Gear

Hooded Black Mage Robes: Fortify Health 115 + Fortify Illusion 28% & Magicka Regen 10%

Ebony Plate Gauntlets: Fortify Magicka 115 + Fortify One-handed 75%

Ebony Plate Boots: Fortify Stamina 115 + Resist Shock 69%

Ring: Fortify Conjuration 46% + Fortify Illusion 46%

Amulet: Fortify Heavy Armor 46 + Fortify Illusion 46%

Ebony Mace: Fear to level 46 + Absorb Stamina 36 (lowered down 5 notches so Illusion determines charges)

Ebony Staff of Vanquishment (Rout)

Perks

Alteration 8: Novice – Expert Illusion, Magic Resistance 3/3, Atronach

Conjuration 6: Novice Conjuration, Summoner 2/2, Necromancy, Dark Souls, Twin Souls

Enchanting 8: Enchanter 5/5, Insightful Enchanter, Corpus Enchanter, Extra Effect

Illusion 7: Novice Illusion, Animage, Kindred Mage, Quiet Casting, Hypnotic Gaze, Aspect of Terror, Master of the Mind

Restoration 8: Novice – Expert Restoration, Regeneration, Recovery 2/2, Respite

Heavy Armor 8: Juggernaut 5/5, Fists of Steel, Cushioned, Conditioning

One-handed 6: Armsman 5/5, Fighting Stance

Smithing 4: Steel Smithing, Dwarven Smithing, Orcish Smithing, Ebony Smithing

Alchemy 7: Alchemist 5/5, Physician, Benefactor

Alchemy

The farm produces:

12 x Fortify Health 170 for 60 seconds, Fortify Conjuration 213% longer for 60 seconds, Restore Health 266 (Blue Mountain Flower + Lavender + Wheat)

52 x Fortify Carry Weight 170 for 300 seconds, Regenerate Stamina 213% for 300 seconds, Fortify Illusion 170% for 60 seconds (Mora Tapinella + Scaly Pholiota + Steel-Blue Entoloma)

Full Build

https://www.skyrimaebuilds.com/dirgesinger.php

Next Build

Arachnothera – Argonian – Stealth Archer

https://www.reddit.com/user/54u54ge/comments/1tq8hj9/arachnothera_ae_build_112_preview/

u/54u54ge — 3 months ago

Shadow Marauder - AE Build #111

A Shadow Marauder is a stealth mounted combatant who excels in causing havoc and chaos when hunting their prey. They relish in terror and uncertainty when attacking from the shadows.

This is based on the Crinti Shadow Marauders in Dungeons and Dragons but without mods the mounted combat with melee weapons is a bit clunky in Skyrim.

Dark Elf-  Level 67 - Ratio M/H/S: 1 / 1 / 0 – 420 (635) Magicka, 410 Health, 100 Stamina

Standing Stone: Atronach Stone

Blessing: Talos

Magic:  Muffle, Invisibility, Grand Healing

Shouts: Dismay, Whirlwind Sprint

Gear

Dark Seducer Helmet: Fortify Illusion 46% + Fortify Restoration 46%

Ebony Mail: Boethiah’s Blessing – Muffle 1, Poison Cloak 5

Dark Seducer Boots: Fortify Sneak 75% + Fortify Stamina 115

Dark Seducer Gauntlets: Fortify Magicka 115 + Fortify Two-handed 75%

Amulet: Fortify Illusion 46% + Resist Magic 37%

Ring: Fortify Illusion 46% + Fortify Sneak 75%

Ebony Greatsword: Fear level 46 + Frost Damage 61 (lowered 2 notches to the left)

Shadowmere horse

Perks

Alteration 8: Novice - Expert Alteration, Alteration Resistance 3/3, Atronach

Destruction 3: Novice Destruction, Augmented Frost 2/2

Enchanting 10: Enchanter 5/5, Insightful Enchanter, Corpus Enchanter, Extra Effect, Fire Enchanter, Frost Enchanter

Illusion 5: Novice Illusion, Illusion Dual Casting, Animage, Kindred Mage, Quiet Casting

Restoration 8: Novice – Expert, Regeneration, Recovery 2/2, Respite

Heavy Armor: Juggernaut 1/5

Smithing 6:  Steel Smithing, Dwarven Smithing, Orcish Smithing, Ebony Smithing, Daedric Smithing, Arcane Blacksmith

Two-handed 9: Barbarian 5/5, Champion’s Stance, Devastating Blow, Great Critical Charge, Sweep

Alchemy 7: Alchemist 5/5, Physician, Benefactor

Light Armor 1: Agile Defender 1/5

Sneak 1: Stealth 1/5

Alchemy

The farm produces:

24 x Fortify Health 170 for 60 seconds, Restore Health 266 (Blue Mountain Flowers + Wheat)

48 x Fortify Carry Weight 170 for 300 seconds, Regenerate Stamina 213% for 300 seconds, Fortify Illusion 170% for 60 seconds, Restore Magicka 266 (Mora Tapinella + Scaly Pholiota + Steel-Blue Entoloma)

Full Build

https://www.skyrimaebuilds.com/shadow_marauder.php

Next Build

Dirgesinger – Breton – Conjuration and Illusion Spellsword

https://www.reddit.com/user/54u54ge/comments/1tfr07o/shadow_marauder_ae_build_111_preview/

u/54u54ge — 3 months ago