u/5RookBraavos

Some enemies actually change how I play, others just make me shoot longer

I was thinking about this after a few activities where the room looked dangerous on paper, but the solution was basically just "do more damage faster."

The enemies I remember are usually the ones that force me to change my behavior.

Something that punishes standing in one place. Something I have to prioritize immediately because leaving it alive changes the whole fight. An enemy that makes me break cover, watch a specific angle, save an ability, or stop tunnel-visioning the boss for five seconds.

Those feel way more interesting to me than taking a normal enemy, giving it a giant health bar and calling that difficulty.

I don't mind tanky enemies when there's a reason for them to be tanky. But if the only difference is that my magazine now needs to meet the same guy three times, I don't really feel challenged, just delayed.

Which Destiny enemies actually make you play differently the second they show up?

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u/5RookBraavos — 1 day ago