[BOTW] cutscene resolution question
are cutscenes pre-rendered or did i forget to tick a box? im running the game in 1440p and when cutscenes come in it seems to be running on a way lower resolution. any fixes?
are cutscenes pre-rendered or did i forget to tick a box? im running the game in 1440p and when cutscenes come in it seems to be running on a way lower resolution. any fixes?
i changed my database naming convention to remove the "1.01:" thing in front of tracks, but the change doesn't reflect on pictureflow. anyone know a fix?
Has anyone encountered this problem/know the fix? I know this is a common problem for nvidia gpus but I didn’t see anyone encounter this with an amd setup. For context, I have a 7800x3d and 9070xt, using niri + noctalia.
Problem: Often when I try to wake up from suspend, my screen stays black but my fans spin up. I have to hard reset to get back. Didnt have this issue when I was on KDE or hyprland.