▲ 12 r/Stellaris
Lithoids and Agricultural Districts
In normal empires, it's was generally recommended to build at least 1 of every district type to gain access to the building slots. Right now I'm playing a radiothropic post-apoc lithoid empire right now with civic education, relentless industrialists, and fanatic xenophobe+materialist dictatorship.
Is it even cost effective for me to building a single agricultural district anywhere in my empire unless I find some organic slaves that can survive on my hellhole on a planet? Can I even specialize the Agricultural Districts into being more useful for my non-food needing empire?
Still getting used to 4.3 and if small planets are worth it or not, as well as 'putting down' all my mutagenic spa pop-growth builds.
u/77017792783776475577 — 3 days ago