r/Stellaris

I can't imagine how miserable it would be to live on a tip of a military Arkship
▲ 1.2k r/Stellaris

I can't imagine how miserable it would be to live on a tip of a military Arkship

u/Yanzihko — 7 hours ago

Am I Cooked?

Just bought the game a few days ago, worked through a few starts, learning as I go and today I finally started a new play through with the limited knowledge I've gained. Playing as the United Humans, I've been surveying and building starbases, expanding my fledgling domain and I found a planet that was habitable. Unfortunately it was a holy site for some venus flytrap looking beings, and I ignored their objections to colonizing the planet. Turns out they are what is called the Fallen Empire and their technology, fleet, and armies dwarf mine. I have 2 fleets of 20 ships, they have a titan, and some other things. And they are mad at me. So far they haven't attacked, but I'm assuming they will. Am I cooked? Should I just restart a new game, or continue until they decimate my tiny empire? Thank you.

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u/SimplySimping_24 — 3 hours ago

How am I supposed to tell which research type this is going to occupy for its duration?

I don't understand why you would remove something like that in an update.

u/Eat--The--Rich-- — 4 hours ago

Ok, how do you ACTUALLY tech rush?

I've tried stacking as many modifiers as possible and having as many tech worlds as my economy can take without collapsing but even when I try to prioritize research disregarding everything but that and unity I don't get that much done.

I want to get into the thousands tbh, I think the main clear bottlenecks are pops for me, does anyone have any build I could try maybe? some sort of strategy?

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u/haxdun — 4 hours ago

What adjustments should I make to accommodate being an overlord to these many unhappy vassals?

u/dovetc — 3 hours ago

Do we know when 4.4.5 is coming out?

I can't seem to find an actual date on the various sites and blogs, and I really need that slider that reduces the ridiculous number of deposits.

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u/thetruerift — 6 hours ago

Give my synths rights as a xenophobe materialist empire

I want to make a xenophobe empire who sees the synths they create as their children or brothers. Equal either way. But apparently they can't be made full citizens? I understand there were mods for this but they are now outdated. How difficult would it be for me to make a mod for this? Ideally, they also don't get a happiness malus from sharing a planet with bots.

I want to make synths in humanity's image, embrace them as brothers, and both look out on the galaxy and find it filled with filthy xenos.

Thanks!

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u/LupusVir — 6 hours ago
▲ 128 r/Stellaris

Do you ever pause and think "Damn, what a horrible place to Live in." after creating an Empire?

Perhaps Pharma Corps just hit close to home, but this one did it for me.

u/Scary_Cup6322 — 10 hours ago

Normal for Militant Isolationist to have a station in the same system as me?

I just ended an existential expulsion war with a militant isolationist fallen empire with no ownership over this system but with their station still standing. I quickly rushed to build my own there but now we both have stations in the system I own.

Is this a bug? I was surprised the system went neutral without having destroyed their station.

u/Terrible-Studio1574 — 4 hours ago

Nomad devouring swarm adaptive predators doesn't get bonus to situation from purging.

I went nomad devouring swarm with adaptive predators thinking to would be fun to do a tyrannid type run. It didn't play out any way like I thought it would.

You don't get any extra situation bonus for eating all the tasty xenos as nomads because your vassals does all the purging.....

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u/stidf — 6 hours ago

Democracy made simple: creating a one-party state in 7 easy steps

Have you ever felt frustrated that the people foolishly disagree with your obviously correct course of action? Then I have the solution for you! By following this easy guide, you too can crush all dissent maintain your benevolent stewardship of the state.

Step One, choose your ethics: Not all parties are equally easy to please. Some, like xenophobes, demand nothing more that whatever you were probably doing anyway. And of course, having three ethics will only subdivide the voting public further. As such, choose a fanatic ethic that aligns strongly with your intended course of action; if you expect many wars, pick militarism; if you only care about technology, perhaps materialist is the best choice.

Step Two, know your voters: Each government will have a preferred leader class, based on the civics chosen. Usually this is fairly obvious; militarists want commanders, technocracies want scientists, and most others generally prefer officials. Make sure your starting leader is of the correct type, and they will have a multiplicative bonus to votes.

Step Three, pick your traits: After picking your leader, be sure to set them up with either the politician or charismatic traits, which will ensure an easy victory in the first elections.

Step Four, pick your party: Obviously it is key to pick one party and stick to it for this plan. Whichever you find easier to please given your chosen playstyle, you will promote – however, do not suppress the other group, at least not at first. Instead you must choose leaders, especially on the council, who are of that party, even above and beyond their competence.

Step Five, allow no rivals: Avoid picking the aforementioned charismatic or politician traits on any other leader, particularly in the preferred leader class.

Step Six, slow and steady: Push your preferred party in every way possible, keeping leaders of that ethic on the council and governing planets, using edicts, and building ethics monuments, especially on planets that have too much disagreement. You can check this in the faction screen; by hovering over the number of pops in a faction, you will see the colonies with the most of that faction. Assign the correct governor and build more monuments on those colonies to curb any unwise impulse by the voting public.

Step Seven, go for the kill: Once you have reached at least 70-75% pops in your faction, and have the hearts and minds edict, suppress the other faction, and do everything you can to destroy them. Place governors of the party on any planet with a hint of dissent, no matter how incompetent, and remove any who are not of the party, no matter how capable.

By following these steps, you should be able to ensure your president will never change as long as they live. You can keep them in power longer by extending their lifespan, and especially by creating backup clones. Once they are of high level, and with the right traits, reelection will be child's play, and removing any small group of dissenters will prove straightforward.

Signed, 26-term president of Khar, Montgomery Belvedere

(That's not a joke by the way, in a recent playthrough I had a leader that was in office long enough to die of old age, twice. This is how I've worked out to keep the president the same person as much as possible, because it really ticks me off when a leader I had use for suddenly gets into office and can't do jack shit anymore. Check out the wiki for more granular information on what effects voting weight and ethics attraction if you're interested.)

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u/Nataliathecracked — 4 hours ago

Terraforming Barren World into given type

I have the terraforming technology and climate manipulation. There are barren worlds I would like to colonize. Is there any reason to terraform planet to other climate than the preferred one? For example if I terraform Mars into Desert World than Continental World then maybe I would get more maximum generator districts? Or the only difference is time and cost?

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u/Hadar_91 — 8 hours ago
▲ 135 r/Stellaris

How do you stop AIs joining wars and turning every conflict into a galactic war

The new feature is good n' all in concept, but how in the world do you just stop AIs into mindlessly piling into the mosh pit like it's WW1.

Now if I want to plan attack my rivals I have to worry about my friendly neighbor attacking be cause the rivals bankrolled them into attacking me.

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u/_Entity001_ — 13 hours ago

What's the deal with the spectral wraith?

So I'm new to the game, had it a few weeks now and its great for the most part, but sometimes it just feels unfair, like the spectral wraith. It spawns in over half my games, usually at or around 2300, always either in my empire, or next to it, and it never leaves to go through anyone else's empire. It will move past the hyperlanes to other empires but never moves into them, just ploughs through mine. I have started to quit games when it shows up now because it feels like it is programmed to only attack the player and completely ignore ai empires. Maybe I'm not playing the game right, but by 2300 I have a fleet of about 5k max and I know that is not gonna cut it with the wraith, should I have more by that point? It just feels too early to have something that tough focused only on my empire, if it actually roamed through other empires it would be more manageable, I would get breaks to build up and reclaim systems but as it is, it feels like I have to ignore everything else to watch where it goes and try to claim back my systems before my neighours do.

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u/LaserChild9 — 11 hours ago

as Nomad Xenophile, how to get rid of unwanted species off your arkship?

Started as Hegemon origin with Nomadic empire. Auto-clicked to have migration treaties before I realized the damage, now I've got pops on my ark ship who have 40% habitability. As Xenophile, I know my options are limited, and searches tell me the Xenophile solution is to migrate them to another planet, then release that planet as a Vassal. Only problem is that I can't do that as Nomadic.

Is there any other way to remove pops other than wait to burn resources on building another arkship, migrating them all to that new one, then settle that arkship as a Vassal?

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u/Zxurian — 6 hours ago

SPACEPORT BREACH DETECTED YOU’RE UNDER SEIGE.

Annnnd there’s nothing on the map. Does this happen regularly to others?

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u/MJSCIV — 13 hours ago
▲ 152 r/Stellaris

Attacked in Home System by unbeatable Arkship

https://preview.redd.it/x95vzyfkbebh1.png?width=849&format=png&auto=webp&s=f3d5561d8d0fc2d9f8724513a7ae1f95df9f9961

So I started playing Stellaris again after a loooooong break. Things went well, had a lot of fun trying out the Shroud-Forged origin.
Then I got a ping of a new alien contact right in my home system and, a tiny bit later, this arkship with more power than anything I could possibly throw at it decimated my one fleet, home spaceport (so early into the game that I don't even have the tech for upgrading space stations further, barely have frigates) and has now started doing orbital bombardement on my home planet.

What am I supposed to do against that? First Contact is still ongoing so I can't even try diplomacy.

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u/Illustrious-Ad1148 — 17 hours ago