u/YobaiYamete

Precursor selection explained
▲ 248 r/Stellaris

Precursor selection explained

I'm seeing a ton of people confused about this (rightfully so) and thinking that if you select only one precursor, you will 100% get it every time. That is NOT how the system works (it should tho)

I've spent ages reading other breakdowns, so I thought I'd summarize my findings in one spot.

When you spawn into the galaxy, it is divided into pie slices, let's say 4, because I don't actually know the exact number. Forgive the horrific drawing, lmao.

Each slice has a chance to roll each available precursor, but they can only roll once. The slices are processed in clockwise order, starting at the 1 o'clock position (analog clock, not digital, obviously).

So, if you select ONLY the Cybrex as your precursor, the #1 slice will get the Cybrex and the other 3 slices will get NOTHING.

Each slice can also have more than one precursor if there are enough selected, which means the one you get is simply the one you discover first in your slice. On top of that, each precursor can only go to one empire total.

So, if your slice has both the Zroni and the Yuht in it, you will get whichever one you trigger first by doing its related activation event. And if someone else is in your slice and discovers the Yuht first, you will get the Zronii

This is an awful and misleading system IMO, and I genuinely do not understand why the devs are so against people just being able to pick the precursor they want. Or, better yet, why they don't just make the rest of them not terrible so people don't want only Cybrex or sometimes Zronii 98% of the time (baol and First league are the other 2%)

Summarizing this into a bulleted list, because people don't read anymore yo

  • The galaxy is a pie.
  • Precursor rolls go clockwise, starting with the top-right pie slice.
  • Precursors can ONLY be assigned to one pie slice.
  • Selecting only 1 precursor does NOT guarantee you get it. In fact, it does the opposite: it ensures ONLY the top-right spawn gets it, and the rest of the galaxy gets absolutely nothing.
  • Multiple precursors can exist in the same slice.
  • You trigger whichever precursor in your slice you meet the activation criteria for first.
  • Yes, you can use the Known Precursor mod to fix this. No, you shouldn't have to.
u/YobaiYamete — 3 days ago
▲ 323 r/ebikedrama+1 crossposts

Always funny to see the emoto crowd trying to pretend to fit in while the rest of the ebike communities glares at them

u/YobaiYamete — 9 days ago
▲ 1 r/ebikes

Anyone find a good front rack for pizza carrying, that works with fat tire ebikes?

Been trying to find one, but half the ones I see on Amazon are for thin tires. Anyone have one that works with normal fat tires?

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u/YobaiYamete — 10 days ago

It is actually crazy to me that it's not in vanilla, but IMO there definitely should be a way to save templates because in 99.999999999999999999% of games I'm building the exact same designs for my defense platforms and ships

I would like to be able to just save "artillery platform, artillery battleship, neutron launcher Harbinger, anti contingency Battleship" etc and then just click one button to create or at least auto fill those in my games when I need the relevant one

Is there a mod that works for 4.3 that lets you do that?

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u/YobaiYamete — 17 days ago

In the past I know robots could actually compete for assembly with your organics if you had budding / clone vats etc, and would slow your pop growth over all

In 4.3 should you always slam Robots as fast as possible, or should you only be using them for builds that will actually be robot focused like Cybernetic and Synthetic etc

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u/YobaiYamete — 18 days ago