u/AFCreations

Question regarding imported rigs bones too small to create physics asset

Ive rigged a rifle in blender and when I import the mesh and rig, I get a warning message saying that the bones are too small for ue5 to create a physics asset. The model and rig is created in blender where all scales are applied and the actual size is real life accurate. What can I do?

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u/AFCreations — 3 days ago