
Why Does YouTube Detect HDR From NVIDIA ShadowPlay, But Not From DaVinci Resolve?
The left screenshot is a file from NVIDIA and right an example of one rendered in Davince. I've tested so many formats and followed countless tutorials, but nothing works. The weird part is: if I record directly with NVIDIA ShadowPlay and upload the file without any editing, YouTube processes the HDR correctly every time.
But as soon as I export through DaVinci Resolve, YouTube refuses to detect/process HDR.
I've tried:
H.265, AV1, H.264, ProRes MP4/MOV BT.2020 / REC 2100 HDR PQ / HDR HLG ST2084 HDR metadata enabled and disabled Dolby Vision enabled and disabled CST nodes Quick Export presets and fully custom presets 60fps and other frame rates Different tags and metadata settings
Nothing changes.
And yes, I already waited many weeks to confirm processing time wasn't the issue. As I said, uploads directly from NVIDIA ShadowPlay get processed as HDR every single time and fast.
What else can I drive here? Youtube processing HDR seems completly random
Davince version: 20.2 Windows 11