![Help me understand the newest [[Oswald Fiddlebender]] lists.](https://external-preview.redd.it/gKQhzikqRqiiNrdViHK0ZneRpOSqV9D9bMXDjJf5iQc.jpeg?width=1080&crop=smart&auto=webp&s=20e31a8322e5545819305cf277a6e464fe9b08ec)
Help me understand the newest [[Oswald Fiddlebender]] lists.
I've been playing some [[Oswald Fiddlebender]] at B4 using what is perhaps an "older" idea of the list where you run a large number of the traditional W stax/hatebear/hatebirds plus the usual artifact Stax. Gameplay is to slow and lock down the game and then combo off by podding 2MV artifacts into [[Basalt Monolith]] + [[Rings of Brighthearth]] for infinite mana and then podding 3MV artifact into [[Goblin Cannon]] sinking the infinite into cannon activations to nuke the board. There are backup combos involving Marvin or [[Myr Welder]] too.
Looking at some of the latest B5 lists (e.g. https://topdeck.gg/deck/pdx-cedh-guardian-games-april-4-2026/Nx2Mn1dRtSalIlzx8eDndaGaGq93) and it seems almost all of the creatures are gone (which I get, not totally in love with them right now), but also no more cannon and it seems all the lists are on infinite mana having to sink into [[Codex Shredder]] with [[Clock of Omens]], and then needing two infinite untappers like [[Pili-Pilla]] or [[Staff of Domination]] or copies of each with Marvin or [[Sculpting Steel]].
What am I missing? This combo seems clunkier than the goblin cannon line (although with more redundancy on untappers).