r/EDH

▲ 25 r/EDH

Possible Commander that cheats out creature

So I'm currently looking for a new deck to build.

I already own a couple of decks with simple themes going on. +1/+1 counters deck, Zombie tribal deck, token generator aggro deck. I would love to have a deck that either cheats out big creatures or cheats out for lower cost like Ninjutsu or Sneak. For my pod it should be Bracket 2 to 4. We usually don't run Game Changers cause we play more casual and don't want to spend 15+ bucks for only one card.

Do you have any commander suggestions for the theme I'm looking for? Thanks for everything in advance!

EDIT: spelling

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u/iAmPlayzie — 12 hours ago
▲ 8 r/EDH

What Matters More To You, Versatility or Consistency?

So I was planning to make [[Vnwxt, Verbose Host]], little guy from Aetherdrift, who draws you a bunch of cards, and I realized a problem in the deck: Its good, but it plays the same dang time every game

  1. Play an evasive creature turn 1
  2. Vnwxt, Verbose Host turn 2 (or sol ring into him
  3. Attack turn 3, do something here (ramp, draw, etc)
  4. Attack turn 4, start drawing a fuck ton

Eventually you draw your entire deck, and can use some cheesy free counterspells and pitch spells because of your absurd amount of card draw

And each game goes like this. Which is a good thing, its a very consistent deck.

Too consistent. The deck basically plays out the same 4 turns every time, and because of the absurd card draw, it has no reason not to. Delaying Vnwxt is a huge mistake or has to be in a super detrimental board state turn 2 (which wont happen most of the time). And because he has no power, you want to get your speed going asap so you gotta play the turn 1 Evasive guy each.

And it doesnt evne have tutors.

It made me think: Would I even like the deck? Because I might get bored with it after playing the same way. I do tend to enjoy decks that, while consistent, are usually able to produce a variety of gameplay states.

So how do you guys balance that out in your deck building? The consistency of always having a certain play on a certain turn, but also not falling for it being the same thing every game.

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u/Raevelry — 11 hours ago
▲ 5 r/EDH

Is monocolored Vivid possible?

Because i dont own any bracket 1/2 EDH decks i thought what could be janky but fun? My idea is to build a multicolor matters deck with Vivid/Converge and to get the payoff with cards that summon multicolored tokens. Manasources would maybe be stuff like Exodic Orchard, Chromatic lantern, this kind of stuff. Do you have an idea for a commander that supports the theme? My first brainstorm resultet in something like [[Bennie Bracks, Zoologist]] for draw, [[Mastermind Plum]] to create Treasures and draw or maybe [[Splinter & Leo, Father & Son]] to have "two colors" in my command zone. What are your thoughts? I think it sounds pretty janky and fun and im open for every suggestion.

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u/Feeling_Change_7763 — 12 hours ago
▲ 26 r/EDH

I Turned All My Commander Deckbuilding Research Into An Online Builder

Hi everyone, it's Rebell and I made a deckbuilding website just for Commander.

You can check it out here at www.commandertemplate.com

If you want to see all the main features in a demo video, you can watch this video here!

The question that anybody would ask is why would you use this website over Moxfield or Archidekt? Commander Template uses all the research and synthesis I've done for my video series on how to build better commander decks, and integrates a lot of the recommendations to help guide your deckbuilding.

Based on your commander's mana value, it will recommend number of lands, ramp, card draw, interaction and your mana curve to help you refine your deck. It also has the option for you to adjust the 'operational threshold' in the event that your deck plays at a different mana value than your commander, such as a mono-white Isamaru control deck lol.

Because the site is also focused on Commander only deckbuilding, there's a lot of features to make it more convenient to brew a deck. There's an arena-style land builder with quick land cycles for you to add, adding cards in a section like ramp, draw, or themes automatically pull cards using o:tags from scryfall, pre-filtered to your commander's color identity, with additional scryfall searching parameters within the window for your convenience.

It's been in beta for 2-ish months with my patrons and friends, and the site has more than 1,000 users and 600 decks on the hub!

Because there's a lot of vibe coded projects lately, I also want to specify none of the functions in this site use AI. Every 'intelligence mode' function are pre-baked hypergeometric formulas, and every system of recommendation or card fetching is using the Scryfall API with a little bit of brute-forcing with manual tagging on my end of how searching hits Scryfall. I have 15+ years experience in web design, working in top design agencies in the world, so my rigor for quality and user experience is very high, and I'm very dedicated to building something we can all be proud of and want to use.

Thanks for checking it out :)

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u/Rebell--Son — 11 hours ago
▲ 18 r/EDH

How many people attend your LGS Commander Night?

I got into magic playing kitchen tables games with friends at home. In recent years a lot of those friends have moved away. To meet my EDH addiction I’ve been attending my LGS’s commander nights for a couple months now. I have never gone to a commander night at another store or location so I don’t really have a reference for how many people usually attend these types of events. It usually is fairly busy at my LGS but recently it has been absolutely packed. Our three most recent nights experienced 76, 88, and 83 players! The standard for these things at my store seems to be around that 55-70 mark but I was curious how many people go to your store? It’s always packed and after several months I’m still meeting new people who are regulars with a wide range of decks and personalities.

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u/Bardlyhelping — 12 hours ago
▲ 7 r/EDH

Gamble, yay or nay?

I've recently been using [[reckless handling]] in my gamechanger-less deck and I'm wondering if I should get rid of it. Because it's so close to [[gamble]], I thought it would be more interesting to discuss gamble instead.

What are folks thoughts on gamble?

1 mana instant is a great rate for a tutor. But discarding a card puts you at negative cards. And discarding a random card is significantly worse than choosing a card.

It feels like a really awkward card to use. Often, if I'm tutoring, I'm looking for a combo piece or an answer to something else. Having the chance to discard a different combo piece makes it gamble a card I often don't want to play in case it screws me over.

Is gamble generically good and an auto include? Or is it more situational and for decks with GY synergy and/or are less combo centric?

Edit: in my specific case, a mono-red combo deck, I'd consider swapping it out for more card advantage (i.e [[wrens resolve]]).

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u/EngineeringOdd8696 — 12 hours ago
▲ 13 r/EDH

Looking for help with building a Kaalia of the Vast deck. I have only ever played precon decks and could use the help.

I play with a group of people at my local gaming store and really like angels, dragons and demons. And ^([[)Kaalia of the Vast^(]]) seems strong and cool. Does any one have a good deck list. Ideally not one that is insanely expensive (100-500 euros) and won't make the game unfun for the others. Or if you guys have a suggestion for decks like it. Thank you very much

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u/Elkishvi — 13 hours ago
▲ 8 r/EDH

Reaper King Deck?

Hey everybody, I was looking through some fun commanders I could build and stumbled upon this card, [[Reaper King]]

Has anyone tried to build him? The card kinda forces you to go tribal, and I'm not against that ofc, but I'm wondering if there's any way I can make this super fun?

Is there enough scarecrows and synergies that could work with this commander?

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u/wavyyyyy_ — 15 hours ago
▲ 114 r/EDH

Could Hullbreacher ever be unbanned?

I want to preface this by saying that I have only played against [[Hullbreacher]] once, we told the guy it was banned and he exiled it and drew a different card. But for those that actually played against Hullbreacher, could it reasonably be unbanned without wrecking cedh, and if it couldn't, what would have to happen in order for it to be unbanned and made a GC?

Is Hullbreacher just too broken for casual? Could they errata hullbreacher with a tax effect to let it back in? I'm curious what the hivemind has to say.

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u/Ornery_Bug_4108 — 18 hours ago
▲ 3 r/EDH

Deck Tech: Teval and Caves

Just writing this post to discuss some fun deck tech I’ve added to my [[Teval, the Balanced Scale]] list. Here’s the package:

1x Cosmium Confluence
1x Echoing Deeps
1x Forgotten Monument
1x Pit of Offering
1x Promising Vein
1x Sunken Palace
1x Volatile Fault

For a few of these cards, the only real synergy is an understanding that the lands a) sacrifice themselves and b) that downside is mitigated by Teval who can recover themselves from your graveyard ([[Promising Vein]], [[Volatile Fault]]). Somewhat similarly, [[Echoing Deeps]] is reliably able to copy a better land that you’ve already milled into your graveyard.

More interesting, however, are [[Sunken Palace]] and [[Pit of Offering]]: both of these lands can activate Teval’s ability to create a Zombie token, even repeatedly for Palace. For Pit of Offering in particular, you can play it with Teval on the field to create one Zombie or, if Teval recurs it specifically from the graveyard, up to two! Rad as hell.

Finally, with [[Cosmium Confluence]], you can pull any combination of three of these caves directly onto the battefield, giving Teval exactly what it needs to proc its ability each and every subsequent turn, as you can repeatedly sacrifice and recur Promising Vein to ramp. If you include [[Pit of Offering]] in that number and exile a card from your graveyard, Confluence effectively becomes [[Hour of Promise]] with one zombie, two lands, and the option of a third land, a 3/3 cave, or enchantment removal, all for FIVE mana.

I’m telling you, this shit is gas. Thank you for reading.

Notes:

  1. [[Forgotten Monument]] is generally useful only for mana fixing if you want to pull three caves from Confluence. Outside that, it’s the weakest of the bunch. If you’re looking to cut one land, this is the easiest.
  2. I didn’t mention it outright, but both Pit of Offerings and Sunken Palace also have intrinsic value unrelated to Teval: twinspelling and graveyard hate. What’s not to love? And with the amount of milling you’re doing in the deck, you can reliably trigger palace multiple times.
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u/22glowworm22 — 13 hours ago
▲ 84 r/EDH

A question on the ethics of threats and following through

So, last night my pod is down to the last three at the table, Shen, Kat and me. It is Shen's turn and he can kill both of us, I have no creatures and while Kat has a few, she doesn't have enough blockers to survive if he swings. Shen controls an [[Archon of Cruelty]] and I am on one life, so we are both very dead.

While we're talking about what we can do, I mention have a response in hand. Shen asks what it is, I say I can save one person, so he can't win this round and he should hit Kat with the Archron trigger and attack me to force me to use it to stay alive. After I say this, he swings everything at Kat, targets me with the Archon trigger and says that I'm more than welcome to try and stop him.

So before the trigger resolves I flash in a [[Windshaper Planetar]] and change all his creatures to attack me. The Archon resolves, I die before damage is dealt and he's left tapped out and with none of the lifelink or damage triggers he was expecting. Kat takes her turn, makes some absolutely absurd amount of squirrels and two turns later she manages to win.

After the game, Shen gets a bit mad and says that what I did was 100% kingmaking and he would have won if I didn't do it. He won the other two games we played, so he dropped it but I kinda feel justified and I'm not sure if that makes me a terrible person?

Like, he didn't have lethal on both of us, he had lethal on one of us but he got to pick which one it was and I wanted it to be Kat? And I told him this before he attacked and he hit me anyway. I feel like, at that point I just have to do the thing I told you I would do?

I asked Kat and the two players who were eliminated earlier, Kat thought it was funny, one of the guys thought I was right but the other said I shouldn't have warned Shen, I should have just done it, which seems worse?

Anyway, curious to hear y'all's thoughts.

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u/Decent-Commercial275 — 20 hours ago
▲ 3 r/EDH

Tell me about your Bracket 2 budget brew that can punch way above its weight. Bonus points if it is a midrange or control deck

I have a budget bracket 2, 4-color cycling deck. Without the triomes it costs less than 50€

I built it because cycling is one of my favorite abilities, I wanted something weak to play against other bracket 2 decks

To my surprise, a bunch of bad cards with cycling are very good when assembled together with the right cards. I was even accused of bringing a bracet 4 deck to a bracket 3 pod

Do you have a similar experience with one of your decks? Tell me about it!

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u/alchaloid — 11 hours ago
▲ 6 r/EDH

How’s Prismari Artistry? Also blue question

Just curious how everyone is liking the deck. I might end up picking it up.

Any big upgrades to make?

I’m also curious about blue control type commander deck recommendations. I tried to do some quick research but didn’t really find any blue control commander decks that have come out recently.

Thanks!

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u/UrAvgFlightSimmer — 16 hours ago
▲ 6 r/EDH

Jund/Landfall/Soul of Windgrace — I think I'm comfortable with the list I've drafted. I think I want to add "Worldsoul's Rage", but I don't know which card to cut. Can anyone take a look at my list? Looking for feedback/constructive inputs.

URL/Link to the decklist here

Thanks to u/ElleCerra 's help, I think my current list flows more smoothly than the previous iteration.

I'm currently considering [[Worldsoul's Rage]] , but I don't know what card to cut.

Can anyone take a look at my list? Looking for feedback/constructive inputs. Thank you.

u/macredblue — 17 hours ago
▲ 11 r/EDH

Stumped building bracket 4’s and Its pisssinn meeee offfff.

I legitimately do not like how all the yurikos and the ur dragons of the world play. I want something unique that beats ass, probably changing the artwork cause I’m an art snob but that’s besides the point.

I just need a solid bracket 4 deck idea, I’ve been sifting through commanders for the past 2 hours and nothing is really sticking out to me.

Had a bracket 4 [[magus lucea kane]] that I took apart but I may rebuild it with all the new strixhaven X cards. But putting all of your eggs into the basket of having 1 million untap effects and making your deck solely centered around your commander doesn’t ring my bell. I like heavy synergy with a commander to compliment the gameplan.

Give me some ideas or thoughts cause I feel like I’m losing my mind over here lol.

Edit: or just the locust god. But once again all the eggs in one basket of my 6 mana commander

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u/lefthandedartistmk2 — 22 hours ago
▲ 52 r/EDH

What's your favorite Universes Beyond commander?

My LGS is having a Universes Beyond commander night, and I'm looking for ideas. I keep things pretty casual, so I'm not worried about winning. What are y'all running? Share your decklists below and bonus points for budget brews, as I don't want to put a ton of money into a one time event, lol.

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u/jacewalkerofplanes — 1 day ago
▲ 23 r/EDH

Time Stretch as a finisher in Bracket 3: Yay or nay?

Hi,

I'm playing [[Time Stretch]] in my Bracket 3 [[Imoti, Celebrant of Bounty]] deck as a finisher. It is the only "extra turn spell" I run in the deck, currently - it's basically meant to be my top end in what's mostly a giant stompy creature deck.

I just had a random Bracket 3 game on Spelltable where the entire table quit because I cast it and was "chaining extra turns." Understand intent here and certainly something I could have brought up before the game ("I have a 10 mana spell called Time Stretch in my deck"), but I was curious what y'alls take specifically on this card is and if you would consider it "chaining extra turns" or if I should just remove it from my deck (or its brother, Expropriate, which is not currently in the deck).

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u/semanticmemory — 23 hours ago
▲ 15 r/EDH

Proxy question for the community

I have a few questions about proxies and would love to know what everyone thinks!

  1. If you were against proxies and are now in favor of them what changed your mind? And vice versa?

  2. Is there a limit to the amount of proxies you'll play against or use yourself personally? Like 1-2 expensive cards vs the entire deck being proxied.

After the goblin storm fiasco and barge encouraging people to proxy the deck i was curious about what yall thought about it!

For me personally I proxied a bunch of rat colonies for my rat deck as well as serra's sanctum for my light paws deck.

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u/Stock-Recover864 — 1 day ago
▲ 107 r/EDH

What’s everyone’s go to red cards/staples for commander?

i have a Jund deck built but i feel like its a green black that splashes red. i want to have red show its self off as well without. i want red to do something instead of having it for removal and some very few instances of ramp. im interested in any red cards you like for power and flavor :)

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u/zesty-boxx — 1 day ago
▲ 292 r/EDH

Opinion: It's okay to target one player's commander multiple times in a row.

This occurred in higher power bracket 3.

I understand having your deck shut down hurts, and it's often somewhat frowned upon to constantly destroy one player's commander, but why? Yes, it might not be fun, but there are plenty of ways to shut down one player's deck which are somehow seen as more acceptable.

Do you think it's okay to target one player's commander multiple times in a row if it benefits your way to victory?

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u/AYCA0001 — 1 day ago