
Is this a glaggle (ignore the way I’m holding it)
I have 3 of these and I’ve been wondering if they were a glaggle

I have 3 of these and I’ve been wondering if they were a glaggle
I love this game so much
cant wait to use another glove that has a boring ability and wait another 2 weeks for actual grinding :)
might’ve worded that wrong, but sb has gotten so repetitive that the game just isnt fun anymore without a badge or mastery to grind for.
not exactly the same but it’s close enough
It’s okay I guess? The increased weight isnt really noticeable and other than the combo (R into jump and E) it doesn’t change much.
5/10 (it’s decent but not gonna use it any time soon)
also I somehow hit a double donk with a barrel mas barrel.
also pogo should only have slap hitboxes while touchibg the ground, and the pogo stick should be shorter so it’s easier to hit.
oh and I actually got this an hour and a half ago but I spent time testing it
(before anyone asks, I did alt grind for quests 2, 3, and 4, since they didn’t require slaps and barrels dont give slaps on hit)
At this point not even cloud users are safe from this menace
the pinwheel is too powerful to be moved by a mere emote
oh and your head just detaches while using this emote in one of the poses but I think that’s intentional
The white line is the card swap timer for roguelike mas
I’m never touching this glove again ;-;
there’s a bug with roguelike where if you pick dodge chance you can’t be hit by any slaps that aren’t from a roguelike user
there was also another bug that gave base roguelike the mastered cards
also the mastery is literally just tainted isaac
this COULD be good if it had better starting luck or smth but just gets outpowered by the base version
genuinely this second quest is so insufferable
couldn’t they atleast make it 5k or smth? nobody wants to sit here and grind roguelike for 4 hours. I’ll even take 7.5k instead
turns out, if you use jockey on someone in a defense cube, and they respawn the cube, you will get kicked off the person and stay seated
ignore me almost dying (I forgot the ducks existed bc I’m a dumbass)
(edit: I MEANT NORMAL MODE)
stand behind lights simulator
this video was WAY too long so I broke it into 3 parts :(
this boss was so underwhelming
like I get it was cool but it was WAY too easy. hard mode was just annoying and basically lift spamming at third phase.
Image one is the full effect
image two is the particles after slapping
image 3 is the kill effect
image 4 is the full effect for the epic
inage 5 are the particles after slapping for the epic
keep in mind, only some of this is canon, it’s just my own theories
pim is an entity that resembles a rubber duck with black and white eyes. they have several methods of killing their targets, being consuming them, or corrupting their mind. pim was first discovered by a slap battles resident who never returne, leading to the memory wizard to find a way to defeat them. the memory wizard hadn’t defeated them, but found a way to seal part of them in a seperate dimension, being the elude maze. pim, while still weakened, fed on the souls of players who died there, slowly regaining strength. once back at full strength, broke back into the slap battles realm in the form of a mask. this mask, when put on, would send the wearer’s consciousness to its “domain” being the place its true form resides while it slowly took over your body. with the help of the soul of the memory wizard that was sealed in their glove, we defeated pim and stopped the infection. Static glove is the cause of us being too late and pim permanently infecting part of our mind.
i don’t really do these sort of theories so please, feel free to hate on it if you wanna. i know it sucks.
Both are ngl mid.
atleast i got 3 hit effects and an emote for it :)
static has 2 abilities and a passive. The passive makes you do short teleports forward occasionally. The E ability creates an aoe that after players stay in it for a short time, links them to you and increases your knockback towards them. The R ability launches all linked players upwards (deto clone #7)
Marewarden or whatever it’s called has 3 abilities and a passive. The passive makes it so mana orbs spawn around the arena and all abilities take mana. The first E makes you dash forward. The second E makes you get launched upwards. The third E launches a controllable version of a 3 soul focused soul E (turns based on camera input)
4/10 update. didnt fix much, bossfight was boring, and the gloves were mid.
the evaporated milk of misinformation and lies