Rainbow Six Siege players — I need your input.
ji! im Jonathan with JCR Interactive. I'm an indie developer building a 4v4 tactical FPS called Breachpoint. I'm not trying to copy Siege; I'm studying what tactical-shooter players actually want from the next generation of this type of game.
If you could change three things about Rainbow Six Siege, what would they be?
What do you think Siege does exceptionally well?
What has gotten worse over the years?
And if a brand-new tactical shooter launched today, what would it need to do differently to earn your time?
I'm especially interested in opinions from longtime Siege players.
I'm going to use the feedback to help shape Breachpoint as development continues. Anything helps!! thanks!
u/AdministrativeAd2602 — 2 days ago