
Updated Evelynn Runes and Damage-Tests
So its been a while and a few new patches came out so i decided to update my spreadsheet and compare the different possible runesets for my one and only OTP Eve.
You can find all the numbers in the attached .xlsx file but here are a few important infos
- These numbers change in the real game as i didnt touch the health of the dummies (Eve e does percentage max health magic dmg) so they will change
- I weaved in 2 Autoattacks in each combo (to make sure it was consistent i did each number 2 to 3 times)
- This file is only as a reference and should be criticized as much as humanly possible (the more data the better)
What are my findings:
Both Deathfire Touch and Conquerer might seem a bit weaker early but that is because it was only one combo that was tested. Espescially Deathfire >Touch becomes stronger early the longer the fights go as it doesnt have a cooldown like Electrocute or Dark Harvest.
The longer the game goes the better Deathfire Touch becomes so the lower the Elo the better it will be (wich is only my opinion though)
I will try it out and post an Update in a while for the people who are interested.
Another thing is that i let Hope (EUW Challenger before break) check over the data and let him test it yesterday.
Anyway have fun and always glhf at improving.
| damage always calculated with one rotation of abilities plus autoattacks |
|---|
| test done twice to work out mistakes |
| combo always starts with q (with w fully charged if lvld) |