is evelynn easy or hard to climb with? why or why not
looking for all opinions any elo is fine as well I main evelynn some people say shes easy some say she hard, would like to know what other eve mains think
looking for all opinions any elo is fine as well I main evelynn some people say shes easy some say she hard, would like to know what other eve mains think
jungle is bad.
Credit: misori_cosplay (me)
She doesn't like you going to the business party
I personally sometimes skip it but, it depends.
let's say I went mejaj >lichbane>darkflame but, enemy team realized my carry potential thus they use all cc on me and bulid magic res so, in that situation I go banshe> void staff.
So its been a while and a few new patches came out so i decided to update my spreadsheet and compare the different possible runesets for my one and only OTP Eve.
You can find all the numbers in the attached .xlsx file but here are a few important infos
What are my findings:
Both Deathfire Touch and Conquerer might seem a bit weaker early but that is because it was only one combo that was tested. Espescially Deathfire >Touch becomes stronger early the longer the fights go as it doesnt have a cooldown like Electrocute or Dark Harvest.
The longer the game goes the better Deathfire Touch becomes so the lower the Elo the better it will be (wich is only my opinion though)
I will try it out and post an Update in a while for the people who are interested.
Another thing is that i let Hope (EUW Challenger before break) check over the data and let him test it yesterday.
Anyway have fun and always glhf at improving.
| damage always calculated with one rotation of abilities plus autoattacks |
|---|
| test done twice to work out mistakes |
| combo always starts with q (with w fully charged if lvld) |
This evelynn must have been so mad Ik i would be
There's no way I'm skipping mejaj or, lich bane ...
Any tips on how to deal with it?
Right now it only displays the base damage and the scaling formula, so you have to calculate the actual damage yourself. Considering how many newer tooltips already provide much clearer information, Evelynn's E feels a bit outdated. It would be a nice QoL change to simply display the total damage instead of only the formula, making it much easier to quickly understand how much damage the ability actually deals. I don't think it would affect gameplay in any way—it would just make the tooltip more informative and user-friendly.
How it is ingame https://ibb.co/tPJ1QpM8
How it should be after ap is applied https://ibb.co/DH3Wtfjv
Is it still storm surge into rabadon?
Here's the Op.gg for anyone who wants it/proof.
Played Evelynn a couple of months ago in some norms on my main and had a lot of fun so decided to hop on my other account to learn her. Ended up challenging myself to try and get diamond playing mostly her and ended up going all the way to Masters with a 70% wr.
The process was super fun; this isn't the first time I've hit Masters but learning the ins and outs of her mechanically was genuinely addicting.
Evenlynn is rarely, if ever, seen in pro/semi-pro where I cast games so a lot of the tape I watched was just of OTP's (shoutout HopeEUW) playing her and going through their same motions in my own games.
Anyway, I thought I'd put this together if anyone has any questions/wants to learn a bit more about her. Even though I've only been OTPing her for a couple of months, I put in close to 100 games on her in the span of the last month, so I hope my lack of history on her doesn't turn you away from asking anything if you're curious! Cheers!
Relatively new to her, I find success in Emerald elo when playing her. But one issue i keep coming up to is running down targets. Instant oneshot potential, but feels hard to reach.
The thing is, the moment enemy sees my W stacking they immediately start walking and use their dash. It's super annoying to not be able to even attack them. Seems like if you're against an Evelynn all you have to do is use your dashes, speed or flash to simply get away from an Evelynn.
They don't even have to walk away at the beginning. the moment they see teh direction of W and realise Eve is now closer they can just use their mobility skill to get away.
If I'm playing against an enemy that has game sense know how to play, its so hard to secure kills.
Wonder how people deal with this
In league Classic, should eve sell the spirit of the Elder lizard item for a rabadon or void staff?
I've seen some high elo players go for these and is it worth?