Double Modified Boss Battle
Wish Yotei had stuff like this instead of giant bosses.
Wish Yotei had stuff like this instead of giant bosses.
Well Sucker Punch disappointed with Yotei Legends. Decided to make my own Legends 2. Introducing GoT open world multiplayer replay Jin story with 3 other players
Mod Link: https://www.nexusmods.com/ghostoftsushima/mods/735
Too many players die to this. Decided to make a quick tutorial
With all the doom and gloom surrounding Yotei Legends, a lot of players are coming back to Tsushima. So I wanted to share some free mods I made that can really enhance the experience for veteran players.
I created these mods a while back for PC players, but the cool part is that PlayStation players can experience them too since a lot of the gameplay data is shared through the PC host. A PC player can host the session and everyone benefits from the modified experience. Just group up on discord with at least 1 pc player or buy the game on pc and enjoy.
The main reason I made these mods was to solve what I felt became the biggest issue with Tsushima Legends: once you have optimized meta builds, the game becomes way too easy as a standalone 4 player co-op experience. A lot of players started turning to solo challenges just to feel pushed again.
But what I always loved most about Legends was the co-op teamwork. So instead of moving away from that, I created mods that let full teams bring their strongest meta builds and still fight against brutal “Super Hell” enhanced enemies and custom encounters designed to push coordinated squads to their limits. You can even turn raids into Hell Modes. Turn plat 7 into plat 32. The sky is the limit.
Wanted to make a short video to showcase all the advance tech that most randoms are unaware of that is very helpful in DPS the raid boss especially hell mode. This transfers over to survival as well.
I wanted to test how Samurai compares to Hunter when using the Tanegashima. I put all my investment into ultimate, and it looks like the ultimate absolutely melts Hell Saito.
I forgot to switch my gear and was still using a piece I was upgrading, but even so, Samurai proved it’s still a melee powerhouse.
Build: https://imgur.com/a/P2lkEVJ
The game plan was simple: build Spirit and Ultimate while clearing adds, then focus DPS on the boss. Toward the end, the boss triggered the red wave before I could finish off all the Fallen Lords. I used Saito as a punching bag to charge my Ultimate and clean up the remaining enemies. Spirit Gain worked perfectly here.