How to replicate Darkest Dungeon's Death door mechanic?
Im using exclusively Visustella library olf MZ plugins and was wondering between that and native MZ stuff, whats the easiest way to renake the death door mechanic from darkest dungeon?
Basically I want only the player characters to be able to hit 0 HP, not die but gets a new status (death door) which gives various de/buffs. If that character is damaged again theres a chance (say 80%) the character will actually die and get the death status per usual. If the character is healed they get a different status (death recovery) that can only be removed by resting at an inn, death or death door statuses.
Ive tried some scripting I found online but I got frustrated because I didnt really understand it and when I tried to copy it, replacing state numbers as needed, it still didnt work.
Any idea yall?