
Security Door Suggestion
Drew up a quick reference for what this could look like.
Basically, my idea that I came up with while playing singleplayer is something similar to a terminal per door interface for singleplayer. This could be implemented in multiplayer but to me seems pointless as the person on the ship has control but idk its up to how you want to interpret it. Anyways how I imagine this could work is if there is a door that is blocking a path as it does there is a terminal to the right side of it which can be interacted with. Upon accessing the terminal, you have to solve 3 (or whatever amount that seems fair) puzzles similar to how GTFO does it with codes. so an example would be; it would ask door code, you input the door code, it asks password, that fails obviously as you dont have it, it asks to solve the puzzles to gain access and upon solving the puzzles, the door is accessible. Allowing access to open or close the door. This to me seems like a cool way to add some tension as while you are doing this a bracken or something can sneak up behind you and kill you without you seeing it, so as you go to access the terminal you are willingly putting yourself in danger for a good minute or so to access progression into the interior. Let me know what you think.