
From Costco, Better than Costco
Homemade. All ingredients from Costco. Cavendish fries, bothwells squeakers, and a really thick and rich gravy mix I can't remember the name of (will update when I get home tomorrow).

Homemade. All ingredients from Costco. Cavendish fries, bothwells squeakers, and a really thick and rich gravy mix I can't remember the name of (will update when I get home tomorrow).
I hope that you can all get some good use out of this, sometimes it feels crazy that I couldn't find anything like it before (though I won't mind you pointing something out if you know of one). I needed it desperately because I had over 1,000 files I needed to maintain with the same color scheme, and command line tools just weren't going to be a satisfying way to accomplish that, especially when I want to see the changes before I actually make them.
I did set a price for the binaries on Itch.io to help support my work. But I definitely support and suggest exporting it from source yourselves if that's more to your liking. Its built with the Godot Engine so it's a straightforward cross-platform option (and the only way to get it on MacOS).
Also, if you can think of anywhere else I should post about a tool like this, in case it can legitimately help someone with their graphical design work, please let me know.
It feels great to finally make it past that first hurdle of just shipping something (that's not for a game jam). I started building this tool so that I could recolor the Godot Engine icons for when I compiled the engine from source to match my color scheme. Without this tool, recoloring thousands of icons would have been a painful process, even with scripts and command line tools, because I'm a very visual developer.
I hope that you can all get some good use out of this, sometimes it feels crazy that I couldn't find anything like it before (though I won't mind you pointing something out if you know of one).
I did set a price for the binaries on Itch.io; I opted for the Aseprite/Ardour model to help motivate me for all my work. But I definitely support and suggest exporting it from source yourselves if that's more to your liking.
Also, if you can think of anywhere else I should post about a tool like this, in case it can legitimately help someone with their graphical design work, please let me know.
Source on Github
Binaries on Itch.io
EDIT: Oh wow. One glaring detail I just realized is that there's no tutorial available on all the features/how to use the tool! Make sure to backup you SVG files before playing with it. Its late right now, but I'll put together a video tomorrow.