
Podcast: Why videogames don’t make you violent (but do affect you in other ways)
buzzsprout.comu/Alex--Fisher — 8 days ago

Abstract:
Various activities and artistic media involve inquiry—working stuff out. A recent genre of "knowledge-based" videogames centralises inquiry into your agency as the player. We outline how this kind of inquiry is aesthetically appealing, and how conspiracy theories like QAnon exploit this same appeal in service of dangerous beliefs.
In this interview, I outline how the ethical issues with deepfakes go beyond deception, as in many cases they cause severe harm to users even when they know content isn't real.
While some people underplay the impact of deepfake media like AI-generated sexualised images/videos as "fictional" or "fake", their authentic appearance can generate significant psychological harms even when users aren't deceived.