Final boss design makes no justice to a great game
>!I even like the first part of the dreams of the nameless hero but demon cor kalom is a mess.!<
>!Why would you design a boss with stunlocking and chasing spells in such a small arena, especially in a game with such objects collision problems?!<
>!Why rage of innos damages him more that uriziel?!<
I am a little disappointed and i hope they will improve the fight over time.
What do you think?