would you buy a G1R DLC?
I’ve been thinking about how the “Piranha Bytes Way” of doing Gothic and their other rpgs usually works as a cone right? big world at the start thats narrows down the further you go. It has always been part of the criticism the game recives as it makes rather irrelevant which camp you choose and whatnot (this is somewhat improved in Gothic 2 but very evident in Gothic 1). Im on my second playthrough of the remake and as i arrive into chapter two id love to get a few more sidequests alongside the main one, so i was wondering if the community would like it if a few months from now alkimia released a sort of NOTR equivalent for G1R, as to have expanded chapters 2-3-4? or something like that. It could be camp specific quests that delay the main quest a bit, expanded old camp mine content (making the mine a lot bigger idk), having additional content for the firemages prior to >!their execution, or additional interactions with the water mages and their plan to blow the ore!<, maybe some additional character specific quests from diego, lester, gorn, milten?
What are your thoughts? I think id be a good in between for alkimia to have an additional money stream if they are indeed thinking of remaking g2 since i figure it wouldnt take as long as a full game but could keep the hype going? i just think they made a beautiful (albeit buggy) rendition of the world and would love to see it expanded further.