
They should make a SEAF Warbond (WARBOND IDEA)
I've been playing with a mod that transforms armor and equipment into SEAF variants and I had so much fun, so I thought about the weapons and stratagems of a SEAF warbond:
- Armor would be the 4 variants currently in the game + 6 helmets
Passive: Stamina regenerates faster + Improved Weapon Ergonomics
- Primary Equipment: SEAS-12 Shotgun (Semi/Automatic modes)
It would be a weapon similar to the real-life SPAS-12, medium armor penetration with high damage and 9 bullets in the magazine
- Primary Equipment: R-50 Titan (Sniper)
It would be a weapon with two modes, the first is the standard mode and fires normal .50 caliber bullets with high damage and recoil, the second mode would enter static reload, consume all the bullets in the magazine and fire an explosive bullet with heavy armor penetration dealing 2,000 damage (the same as a thermite) + Working bipod
- Primary Equipment: M4 ROYAL (Assault Rifle)
A silenced assault rifle similar to the M4A1, with medium armor penetration, almost zero recoil, and damage on par with other assault rifles. It's also possible to remove the silencer to increase damage.
- Secondary Equipment: FIX-54 ANGEL
A welding machine similar to those in Battlefield, capable of repairing exosuits and vehicles. It would be similar to energy weapons. (need to take care to not overheat it.)
- Secondary Equipment: P-240 JUSTICE
A submachine gun with medium armor penetration, less damage than the Redeemer, but with medium armor penetration.
- "SEAF Squad Deployment" Strategy
Similar to the existing SEAF squad modifier in the game, but this one allows you to call them on planets that don't have this modifier.
- "SEAF Radio Pack" Strategy
A backpack that, when its function button is pressed, gives an order to the SEAF squad, not just "follow me" or "hold position," but rather asks them to focus on completing the objective, such as loading SEAF artillery, unlocking ICBM locks, redirecting fuel, ordering them to attack a specific target, close bug holes, or giving them a hellbomb and send them to blow themselves up in the middle of a fortress
- Booster "Last Stand"
Instead of dying immediately, you enter a bleeding state, and can be revived or dragged by teammates (including SEAFs). You can crawl slowly and shoot with your pistol, but you eventually die if you are not revived.
- Player Title "SEAF Commander" and SEAF Pattern.