Hell of a day in a fighter
So this is my first war using warden fighters, and they are so amazingly fun to play with.
I haven't really kept track of kills, mostly cuz I lost count, but here are the number I got in my head:
Total:
25+ Toxots
Around 10 DBs?
1 paratrooper plane
Losses:
3 Seafighters
4 Harbingers?
Most of these losses are from me crashing into trees lol
Like a good 5 out of 7 are from tree deaths
Just today:
5 Callum's Toxots + 7 Allod's Toxots
12 Toxots total
2 Callum's DBs + 3 Allod's DBs
1 Paratrooper plane in Allod's (i finally got ya you sneaky sonofabitch)
Personally speaking, I find that Warden planes are generally easier and more fun to dogfight in, especially since i can really vary how I choose to dogfight.
This track record easily overshadows my track record for the Toxot.
Now you may be wondering, how do you do this?
Simple, here are a few tips for my fellow Warden Pilots.
- Always have a backup plan
Have a fallback you can generally rely on. If you engage in a dogfight without a good backup plan, then you've already lost.
- Change up your speed.
The Harbinger and White Raven especially benefit in turning when you alternate between max speed and lower speeds to increase turn speed.
Don't stick to a single value throttle.
- Change up your maneuvers
If you find yourself in a situation where you cannot outturn a Toxot, simply change the direction you are turning.
This is what gives Warden fighters an edge over Toxots.
Simply weaving left and right is enough to shake off a Toxot due to its terrible roll rate.
Especially with number 3, I have consistently won in dogfights with a numbers disadvantage.
1v2s, and even 1v3s, are fairly winnable if you play your cards right, and if the enemy is dumb enough to fall for your tricks.
I wish I could attach a clip to this post, but I feel too lazy to make any clips.
Also, this information may or may not become irrelevant soon.
For Callahan!