u/Allvoids

▲ 2 r/RobloxDevelopers+1 crossposts

I built a Roblox production dashboard to organize messy game projects, looking for testers & feedback

I built a website called BloxOps for Roblox developers and small teams.

The idea is to give Roblox projects one place to organize the production side of development instead of spreading everything across Discord, spreadsheets, Notion, random files, and memory.

Right now the site has sections for:

- Projects

- Assets / asset IDs

- Scripts and Explorer paths

- RemoteEvents / RemoteFunctions

- Bugs

- System docs

- Tasks

- Updates

- File storage

- Team members and roles

It’s still in private beta, but the core website works: you can make an account, create a workspace, create a project, add production records, invite team members, and manage project info.

I’m looking for feedback from people who actually build Roblox games.

Mainly wondering:

- Would a website like this help your workflow?

- What parts would you actually use?

- What would feel unnecessary?

- What do you currently use to organize your Roblox projects?

- What would this need before you’d trust it for a real project?

I’m not trying to make a huge public launch yet. I’m just trying to get honest feedback from Roblox devs and see if this solves a real problem.

If anyone wants to test the private beta, leave a comment or dm

reddit.com
u/Allvoids — 23 hours ago