Optimised rotation for Aemeath team
Team I'm using is - aemy, lynae , moryne all s0r1
Minimum stats for each character, CD and ATK doesn't matter in rotation, only for dmg
Aemy- 80cr ,120+ er
Lynae-70+cr, 125+er
Moryne -20cr , 260 er
1st -Aemy basic 1,2,3,4 (till the 1/2 first forte )
2nd -Moryne- basic 1,2,3 - heavy(hold the atk)- skill-hold atk or atk enemy I suggest you to hold - fill the forte - heavy(enhanced heavy attk)- lib -echo( optional)
When u r moryne flying and u need to hold atk and heavy u will get a animation for heavy u can cancel it by lib .
Don't use lib at first, duration for buff by moryne is short .so using lib at the end is more optimise
Lynae - Lib-skill - echo - hold the atk till forte reach 120 - jump,jump,jump ,-skill
After Liberation, don't use echo then skill , use skill 1st then echo then hold. Using echo before holding reduce time to fill forte . It might be 1 sec diff u can see diff
Aemeath - Lib-echo -basic 1,2 ,3 - enhanced skill- basic 1,2, -Tune break - basic 3,4 - enhanced skill-hold atk -ult
Doing the basic 1,2,3,4 before moryne helps to do max dmg , and the buff will longer
2nd rotation
Moryne - already on air so just start from
Skill- attack till enhanced heavy-lib-echo
After this rotation is same . If u r aemeath have less than 115 er I suggest you to do basic atkk til the 1st forte full .
Moryne s1 is really good for rotation wise and for flexible.