u/Alternative_East8540

Optimised rotation for Aemeath team

Team I'm using is - aemy, lynae , moryne all s0r1

Minimum stats for each character, CD and ATK doesn't matter in rotation, only for dmg

Aemy- 80cr ,120+ er

Lynae-70+cr, 125+er

Moryne -20cr , 260 er

1st -Aemy basic 1,2,3,4 (till the 1/2 first forte )

2nd -Moryne- basic 1,2,3 - heavy(hold the atk)- skill-hold atk or atk enemy I suggest you to hold - fill the forte - heavy(enhanced heavy attk)- lib -echo( optional)

When u r moryne flying and u need to hold atk and heavy u will get a animation for heavy u can cancel it by lib .

Don't use lib at first, duration for buff by moryne is short .so using lib at the end is more optimise

Lynae - Lib-skill - echo - hold the atk till forte reach 120 - jump,jump,jump ,-skill

After Liberation, don't use echo then skill , use skill 1st then echo then hold. Using echo before holding reduce time to fill forte . It might be 1 sec diff u can see diff

Aemeath - Lib-echo -basic 1,2 ,3 - enhanced skill- basic 1,2, -Tune break - basic 3,4 - enhanced skill-hold atk -ult

Doing the basic 1,2,3,4 before moryne helps to do max dmg , and the buff will longer

2nd rotation

Moryne - already on air so just start from

Skill- attack till enhanced heavy-lib-echo

After this rotation is same . If u r aemeath have less than 115 er I suggest you to do basic atkk til the 1st forte full .

Moryne s1 is really good for rotation wise and for flexible.

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u/Alternative_East8540 — 7 days ago
▲ 3 r/WutheringWavesGuide+1 crossposts

Should use transducer on 3 cost or not ?

I rolled these under 2.5 week almost 3 week. Didn't bother to build till I get lynae 2 week before so. How is this 🙂

u/Alternative_East8540 — 11 days ago