u/AmartiReda
▲ 454 r/UnrealEngine5
Stylized Surface – Advanced UE5 Layered Material & Vertex Paint Shader
While working on projects like The Blue City and future stylized environments, I wanted a shader/material workflow that could achieve a more painterly and artistic look while still remaining flexible enough for realistic textures.
So I started developing my own master material in Unreal Engine 5.
Features include:
• Vertex painting
• Triplanar / World aligned mapping
• Nanite displacement support
• Wetness controls
• Layered material blending
• Stylized and realistic workflows
• Customizable material instances
u/AmartiReda — 4 days ago