What if the Boss Music was proceeded by Boss Silence?
One of the things I enjoyed most about Subnautica was the fact that our big friendly safety reapers could come out of absolutely nowhere. Zero warning and infinite intensity. And it doesn't feel like we have that same jump scare potential in SN2 since boss music starts playing whenever a leviathan is near.
But what if instead of launching right into the boss music, the game just ramped up the silence? You know how the woods get quiet when there's a predator nearby? I'd love to see something like that. Maybe the game music slowly fades and the ambient noises become muffled or something. It would give you that feeling of "there's something out there and I'm being watched" without immediately setting off alarm bells. And once the leviathan comes into view, maybe then the boss music?
Just an idea. What do you all think?