u/Andykayy

Does build variety open up more as you progress?

I'm currently only on difficulty 5, so not particularly far. I really enjoyed my first few runs, but the last couple I've started to get kind of bored. The decisions don't really feel particularly interesting. Focus on physical or ability. Pick a couple of random aligned attacks. Take some health/regen and then hit things. All the melee attacks feel pretty similar, except perhaps trunk. I've done a ranged spit build once, but I find myself pretty much always wanting arms since playing with feeding range just feels infinitely better than playing without, so I usually wind up in melee.

I was hoping after my first few runs that the meta progression would open up and I'd start being able to shoot more projectiles, modify my melee attacks in interesting ways etc, but I'm starting to think this might be it.

Do the future unlocks add more options that actually feel distinct?

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u/Andykayy — 5 days ago