
How can I avoid this annoying effect in splines?
Hi, I inserted a custom mesh from blender, and then I applied a custom material made in uefn, despite inserting a “voronoi” effect, there are still these “square patterns”

Hi, I inserted a custom mesh from blender, and then I applied a custom material made in uefn, despite inserting a “voronoi” effect, there are still these “square patterns”
As you can see from the images, I have created a personalised material for these roads, however while it’s working on the mesh editor, on viewport it’s not visible.
Hi I’m currently developing a map based on my city. I was trying to test it with a friend but Fortnite constantly showed to him the message error of not having permissions. How can I fix it?
Im currently using a day sequence device to personalise these settings, but I don’t know how to set the night
Hi. I’m trying to make a good landscape texture by using a ch4 landscape texture instance. While most of the details of it are already perfect, I still haven’t found a solution to change the color of the procedural foliage, which is too blueish to me
Hi, I’m currently working on a br map of my quarter. I have currently only made the road network and some walls, all with some really simple blender meshes, but the size of the project is already about four times the limit.