
Renegades - Tactical Deckbuilder meets RPG
Hi, I'm the developer behind Renegades, a new indie deck building and RPG hybrid.
I've been a fan of deck building games and RPG mechanics for as long as I've been gaming, and I'm super excited to share my creation. Happy to receive any form of feedback or requests. 😄
What I did with AI and how:
- Obviously, music with Suno from tracks I recorded in my guitar or whistled. It was much easier to get VERY good results once I had the basic loop and recorded it, then allowed Suno to enrich it.
- Dev in Godot, using Godot local MCP and Codex. I'm a software engineer, so it was the easiest part for me.
- Codex has OpenAI's Image-2 baked in, so I generated the icons of the cards, and most of the art using it. The card frames were done with AI as well, but I pretty much hand crafted them over a lot of iterations.
- Story is all mine. I used Codex/ChatGPT only when I couldn't breach the writer's block at some times :)
Overall, without AI this probably would have either been a VERY long project, and/or stuck in development hell forever.
I'm still not happy with animations (you can check the trailer at the steam page to see what I mean), as they require consistency to generate a animation sprite-sheet. Not easy for AI 😄