u/ArnoldMann

CIG please disable docking collars at stations that have XL hangars

https://preview.redd.it/r1z1ur2ojcbh1.png?width=2888&format=png&auto=webp&s=71d4381b6343154e2279c4c5dae37feeacab242d

Docking collars are so broken its like winning the lottery when you get one to work.

For those who want to make a difference: https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-203449

EDIT: The Issue Council post just passed 1000 contributions! Thanks to all who have contributed, keep them coming!

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u/ArnoldMann — 2 months ago

First step in fixing server FPS

Functional open lid trash cans that destroy anything tossed in there. Just want to destroy my empty Cruz please.

Bonus points if the Pyro/Nyx trash cans are on fire.

u/ArnoldMann — 2 months ago

Please CIG bring back slaved remote turrets

Its easy to forget the most valuable resource in this game are the players. Not UEC, not ships, but the crew who make it all happen and become a force multiplier when manning valuable roles. The fundamental flaw with small turrets is that they squander this precious human capital. Why run a 2xS3 turret when you can put that same player in a light fighter? More firepower, more maneuverability, and the enemy now has two targets to fight instead of one.

In my opinion, manned turrets should be at a minimum 2xS5 to make up for the hit to maneuverability when compared to light fighters. All smaller turrets should be remote and slaved to a single gunner to create a bullet saturation effect. We used to have this slaved turret system with the Reclaimer WAY back in the day, where the primary top turret slaved and fired all other turrets.

This would drastically alter the combat equation to incentivize crewing ships together. We need a reason to run multiple people onboard large vessels without sacrificing combat capability.

Please CIG bring back slaved remote turrets <3

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u/ArnoldMann — 2 months ago

Union Boy

Helmet - Giocoso Ivory

Chest/Arms - Strata Crusader Edition

Legs/Backpack - Aril

u/ArnoldMann — 2 months ago

Starfarer is the MOST underrated sub-capital

Value/price will skyrocket once it gets a gold standard rework. Double points for the Gemini with its dual S5 turret and armor

u/ArnoldMann — 2 months ago

Please CIG can we get a functional bombing HUD

Bomb fall line aka DIL, planet stabilized and slaved to the velocity vector, with a little + CCIP at the bottom

u/ArnoldMann — 3 months ago