
I built a web viewer that lets you walk through real captured spaces in VR — just by opening a link. No app needed.
You've probably seen Meta's Hyperscape — the app that lets you walk through photorealistic 3D scans of real places. It looks incredible. But it's a closed system. You can only access it through their app. You don't get the files. You can't embed it. You can't share it outside Meta's ecosystem.
https://reddit.com/link/1tj0r6d/video/kgeq2t2m9g2h1/player
I wanted to build something that does the same thing — but open. Any device. Anywhere. Just a link.
What it does:
• Open a link on your Quest → you're standing inside a real captured space
• Walk around with full VR locomotion — not just looking around, actually moving through the space
• Teleport to different points in the scene
• Collision detection — you can't walk through walls or furniture, it feels real
• Snap turning for smooth navigation
• Same link works on your phone, laptop, tablet — any device with a browser
What surprised me:
• Quest browser handles it better than expected — the bottleneck is GPU, not the browser
• The same URL works everywhere — no separate VR build, no "VR version"
• WebXR is solid enough for real experiences, not just demos
How it compares to Hyperscape:
• Hyperscape: Closed ecosystem, app only → This: Open, any browser
• Hyperscape: Quest 3/3S only → This: Any device
• Hyperscape: No access to your files → This: Your files, your server
Try it on your Quest:
- Open the browser on your Quest
- Go to: https://mirador3d.com/en/v/tufia-test
- Click the VR button
- You're standing in a village in Gran Canaria
- Use the controller to teleport and walk around
Same link works on your phone if you don't have a headset handy. Happy to answer questions.