u/AsmodeusWins

Mathematically Correct Raid Boss Shyvana 1v9 Build (Works on multiple champions)

Mathematically Correct Raid Boss Shyvana 1v9 Build (Works on multiple champions)

Hi guys, I'm Asmo and I wanted to share a Jungle build I've been using.

Win or lose, the build has been performing great, allowing me to win fights vs 1-3 people consistently.

The idea is very simple and came from Path of Exile - stack a lot of health and scale everything else from that. This build can be actually used on any champion that has AP and AD scaling as well as ideally HP scaling (such as shyvana W). It works very well on Shyvana, Tahm Kench, Jax, Mordekaiser, Volibear, Sion.

Ideally you want armour and mr coming from your kit, such as shyvana passive or jax R. This increases the value of your life by giving you a lot of effective hp. You also want consistent damage, and ideally %hp damage to deal with tanks, which shyvana also has on her Q passive.

Runes: https://imgur.com/a/KCGwgq9

Grasp gets a of of value when you combine the healing and damage.

Shield Bash on shyvana and any other champion with consistent shields (like Sion). Otherwise Demolish and Font work as well.

Conditioning scales well with shyvana passive. Second wind works great vs dots, so pick according to matchups.

Overgrowth gives us more HP which we scale everything from, but Revitalize is also fantastic on many such setups.

For secondary you want

Magical Footwear allows you to get your first item faster which is very important and the 10ms matters a lot for melee champions.

Bisquit Delivery mostly for the max hp but sometimes comes in clutch in crab fights early.

Items: https://imgur.com/a/17LFFx5

.0. Green smite 90% of the time - gets huge value.

.1. Always start with a damage item to speed up your clear. For Shyvana Titanic hydra is by far the best for this setup. You can get 2-3 long swords on your first recall, then tiamat on your second recall. On other champions you basically want the most effective item in terms of speeding up your clear speed that also gives health. The titanic hydra auto reset combined with Q reset gives you a lot of attacks, this is sometimes mechanically intensive and will make a big difference if used properly. You need to be using the auto resets as much as possible.

.2. Heartsteel - we need it early but not before maxing out our clear speed. That being said, having more health scales our pet damage to absurd levels. Make sure to take advantage of it and kite your camps properly, letting the pet finish them, it's going to do way more damage than you've ever seen if you haven't played a HP stacker in the jungle before.

.3. Riftmaker op item, it gives as much AP as deathcap, +350hp +15% Haste +8% increased damage + 10% omnivamp. It's ridiculous.

.4. Bloodmail less op than riftmaker but still gives more AD than any other item, turning you into budget mundo.

.5. Jak'Sho with 6-7k hp, 30-40 armour and mr from your passive this makes you much tankier. Works best as last item if you need both, armour and mr.

For boots you just go situational - usually Steelcaps in most games, sometimes merc or swifty. Gluttonous grieves might be good as well, but I haven't actually tried them enough to say.

Counters: Gwen, Brand, Udyr - basically same things that counter mundo will do well against this build.

u/AsmodeusWins — 6 days ago