▲ 7 r/Battlefield6
Unplayable on OCE servers
- Quick play escalation
- Put in a 2-0 loss lobby where one team is coordinating 3 tank pushes
- Try to win until inevitable loss
- Queue into another 2-0 loss lobby where one team is coordinating 3 tank pushes
- Try to win until inevitable loss
- Go to menu, custom search for the maps I like
- Put in lobby with 4 humans and 60 bots.
Guys, this is utterly unplayable. Launch had its own problems, but now that concurrent players are down to 10% of the launch peak (as happens with all games), there is an absolute need for persistent servers with between-game rebalancing.
Is it like this on the bigger servers too?
u/Astecheee — 7 days ago