Considering starting LOTRO
Hi!
I’ve been a fan of Tolkien and his work since I was around 9 years old, and I’ve also played quite a few MMO’s over the years (RO, WoW, Rift, GW2, etc.).
Lately I’ve really been craving an MMO again and, after looking at different options, I’m considering giving LOTRO a try.
That said, there are several things that make me hesitate a bit or seem a little odd to me, so I wanted to ask for opinions from people who currently play the game.
The first thing is the monetization. I’ve read a lot of people saying it’s one of the game’s biggest issues, that many menus push you toward the store, and that parts of the game are designed to make you eventually spend money (limited inventory space, slower leveling, various restrictions, etc.).
How true is that really?
I don’t mind leveling more slowly or having to grind a bit more, but I would mind having to pay just to get what feels like a “normal” quality of life (reasonable inventory space, convenient travel, things like that).
I’ve also read about the VIP system. From what I understand:
-it includes several quality of life features;
-gives monthly premium currency;
-unlocks many expansions/zones while active;
-and some things, like fast travel, stay unlocked for characters that log in during that VIP period.
Is that correct?
And related to that: do the quest packs and zones unlocked through VIP remain accessible afterward, or only while subscribed? Do I need to “rush” through them during the subscription period?
I also have quite a few questions about expansions.
My understanding is that, until I actually reach those levels and zones, I can play perfectly fine without them. Is that true, or does the game start feeling limited much earlier?
Are there races, classes, or leveling routes locked behind expansions?
And while we’re at it… I checked the prices and… wow :\
So another important question:
How big are the discounts during events like Black Friday, anniversaries, summer sales, etc.? Is it worth waiting for those?
And finally, the player population.
I assume there are plenty of people at endgame, but… are there still players leveling?
Is it possible to find people for difficult quests, dungeons, or leveling content without relying entirely on a kinship or real-life friends?
Thanks a lot!